Moz
banner
moz89.bsky.social
Moz
@moz89.bsky.social
Who is this but a miserable pile of secrets?
What a pain to figure out how to write a full screen shader that reads and writes to multiple GBuffers in Unity. How is it that the documentation and search engines are so bad that it takes me days. Probably gonna write a blog post about it, for it to then get buried in useless search engine slop...
August 8, 2025 at 7:35 PM
Reposted by Moz
My new(ly remade) homage game The Ruin Wanderer is out now on Steam! Step into the boots of an intrepid adventurer in this tiny indie game, and go raid that tomb. Takes about 15-30 minutes, runs great on a Steam Deck #gamedev #indiedev #madewithunity

s.team/a/3775390
The Ruin Wanderer on Steam
Somewhere in the Great Desert, an ancient tomb awaits an eager explorer. Can you make it past the traps and escape with the treasure in this short episodic single-player adventure?
s.team
July 31, 2025 at 1:02 PM
Back in 2012 I made a flash thing when blend modes became hardware accelerated, so I made this 'lighting/shadowing system’ that would run at an amazing 40 fps at 320x240 or whatever.

I guess I learned stuff about the different rendering passes in Unity then and applied that idea to flash.
November 19, 2024 at 5:26 PM
So I guess I'll try to use bluesky to actually post stuff about game dev and things. Like in the olden days.

So in the spirit of that I'll start posting old ass screenshots from the past 15 years of experiments that I've never posted anywhere.
November 19, 2024 at 5:13 PM