Working for IO Interactive as UI Designer.
Bonus points if you know what movie the watch was in.
Bonus points if you know what movie the watch was in.
www.etsy.com/listing/1881...
www.etsy.com/listing/1881...
Indie games as usual.
Indie games as usual.
:)
:)
www.rockpapershotgun.com/the-best-str...
www.rockpapershotgun.com/the-best-str...
So here are some things that stood out to me, that you can think about. Hope its of some help.
So here are some things that stood out to me, that you can think about. Hope its of some help.
www.theatlantic.com/ideas/archiv...
www.theatlantic.com/ideas/archiv...
Normally its 2-4 players, but tested it on a track with 6 cars. Think it worked out reasonably well given this is on the smaller board.
Normally its 2-4 players, but tested it on a track with 6 cars. Think it worked out reasonably well given this is on the smaller board.
(no particular order):
• Shogun Showdown
• Pacific Drive
• Tiny Terry's Turbo Trip
• Cryptmaster
• UFO 50
• Peglin
• Ultros
• Tormenture
• HELLDIVERS 2
• Parking Garage Rally Circuit
• Steamworld Heist 2
• Wild Bastards
• Indika
(no particular order):
• Shogun Showdown
• Pacific Drive
• Tiny Terry's Turbo Trip
• Cryptmaster
• UFO 50
• Peglin
• Ultros
• Tormenture
• HELLDIVERS 2
• Parking Garage Rally Circuit
• Steamworld Heist 2
• Wild Bastards
• Indika
Dungeon Deathball - into the breach but sports
Invisible Inc - stealth turn based strategy
Cargo Commander - 2d platformer
Tiny terry's turbo trip - GTA but more innocent
Dungeon Deathball - into the breach but sports
Invisible Inc - stealth turn based strategy
Cargo Commander - 2d platformer
Tiny terry's turbo trip - GTA but more innocent
Grotto - great story setting and choice consequences
Signs of the sojourner - clever conversation system and journey
Ticket to earth - match 3 + tactics
Trail out - fun destruction derby
Grotto - great story setting and choice consequences
Signs of the sojourner - clever conversation system and journey
Ticket to earth - match 3 + tactics
Trail out - fun destruction derby
Everyone seemed eager to try it out again another time.
Everyone seemed eager to try it out again another time.
Chaos of roads, drama, unstable construction and a player decided the best way to make a column was t drop pieces one by one... it did not end well.
Chaos of roads, drama, unstable construction and a player decided the best way to make a column was t drop pieces one by one... it did not end well.
I also create a internal page with all of them so marketing and people making Hitman presentations could find whatever they might need.
Fun times.
I also create a internal page with all of them so marketing and people making Hitman presentations could find whatever they might need.
Fun times.
Character art, environment art, UI or our art director?
It ended up on my table creating images for menu's, challenges, elusive targets, intel, suits etc. All major stuff by approved by our art director of course.
Character art, environment art, UI or our art director?
It ended up on my table creating images for menu's, challenges, elusive targets, intel, suits etc. All major stuff by approved by our art director of course.
Looks spectacular as the road network is built up.
Looks spectacular as the road network is built up.