Moosepod Software
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moosepod.com
Moosepod Software
@moosepod.com
Hobby gamedev. Likes 8bit stuff. Currently working on a Z-Machine interpreter. Buffalo Game Space member. TTRPG enjoyer.
Doesn't look like much but this is the same 6502 code cross-compiled on my Mac and running in both the little 6502 emulator I'm using for testing and the IIGS itself. I can now start actual development on the Z-Machine interpreter!
November 9, 2025 at 5:56 PM
Time to take my powerful new gaming computer fior a spin!
October 28, 2025 at 12:07 AM
It's been an unproductive year for gamedev. I worked on a game engine for the #playdate but my interest petered out. My current project is liskon, a Z-machine interpreter written in C. This is actually the third stab I've taken at an interpreter, previously writing ones in Python and Rust.
October 22, 2025 at 10:51 AM
The player character from my indie game.

It's going to eventually be a horse. But a pyramid was much easier to draw!
November 28, 2024 at 3:00 PM
I've just started working on a #playdate game that is intended to be an Erie-canal themed Paperboy-like. It's a remake of a half-finished game I worked on in Unity. The current goal is to build a whiteboxed prototype to test and tune gameplay.
November 24, 2024 at 4:14 PM