Nathan Fouts, ChainStaff Demo Out Now!
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mommysbestgames.bsky.social
Nathan Fouts, ChainStaff Demo Out Now!
@mommysbestgames.bsky.social
#GameDev since 1994. I do action mechanics with a twist!
Making "ChainStaff" https://tinyurl.com/chainstaff
Made Shoot 1UP, Serious Sam DD, Pig Eat Ball, Bumpy Grumpy. Worked on POSTAL, Resistance Fall of Man, Ratchet n Clank.
http://www.mommysbestgames.co
Can only get this in builds, not in editor mode.
November 26, 2025 at 4:05 PM
Oh shit... the first half of level 3 just dragged for me (on original) but I guess I never thought about how the music worked. I always wanted it to go smoother..hmm..
November 24, 2025 at 8:58 PM
This sucks, I really wanted a simple, clean port of this (without level 3 slowdown). I guess I'll wait for a patch (which hopefully comes)??
November 24, 2025 at 8:19 PM
Dang, I thought that was coffee, but you're right.
November 24, 2025 at 4:10 PM
That's great! I'm glad you created a custom easy mode.
I still think the brown blocks in level 1 are hard to read on any mode, and easy to miss and crash into. :D
The game rocks though, congrats on launch!
November 21, 2025 at 4:16 PM
I hope they read your comments and balance it a bit more for sure. I feel like compared to RS they could use one more level ahead of level 1, (not just the tutorial) to ease us into things. I guess we'll see!
November 20, 2025 at 5:02 PM
I played levels 1 and 3 in the demo this morning. Found it pretty hard but good. Though I think the only thing that really got me was that the level collision that can kill you is tough to distinguish from the background (in level 1) and it was all the same dark brown color and didn't pop out.
November 20, 2025 at 4:49 PM
Really enjoying this moment in the video
November 19, 2025 at 6:55 PM
Dang, that looks amazing! I mean the 2d looks great, but also the sculpture! Wow.
November 19, 2025 at 3:28 PM
Plucky lil team
November 18, 2025 at 3:47 PM