@modev
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modevstudio.itch.io
@modev
@modevstudio.itch.io
I write code, gamedev.
https://sr.ht/~modevstudio
Pinned
Implemented features:

~ Moving forward, backward, left, right, angular.
~ Extreme breaking.
~ Increasing/decreasing max speed.
~ Choose weapon type (one/two bullets).
~ Shots interval (100 ms).
~ Impulses calculates depending on ship mass.
~ Bullet/asteroid collision animation.

#gamedev #raylib
Reposted by @modev
Super Exciting Announcement: #Steam page for my multiplayer falling sand game is now LIVE at store.steampowered.com/app/3816900/...

Announce Trailer: www.slowrush.dev/signs-trailer

2 years of hard work, but now the real work begins :)

#fallingsand #indiegame #indiegamedev #indiedev #gamedev
December 9, 2025 at 10:10 PM
Implemented features:

~ Moving forward, backward, left, right, angular.
~ Extreme breaking.
~ Increasing/decreasing max speed.
~ Choose weapon type (one/two bullets).
~ Shots interval (100 ms).
~ Impulses calculates depending on ship mass.
~ Bullet/asteroid collision animation.

#gamedev #raylib
December 11, 2025 at 12:15 PM
This is worlds (maps) editor for my space game mospace. It can be used for adding entities, edit their components & tags, and set some general world properties.
sr.ht/~modevstudio...

#gamedev #indiedev #clang #raylib #raygui #flecs
December 11, 2025 at 12:10 PM
This is a simple space game.
I am making it in my spare time for fun and learning.
Feel free to use it as template for your own things.
sr.ht/~modevstudio...

#gamedev #indiedev #clang #raylib #box2d #flecs
December 11, 2025 at 11:51 AM