mkeyla.bsky.social
@mkeyla.bsky.social
Im so happy with how the player is looking now!

I made a ton of mistakes when making it in blender the first time (let me tell you, subdividing by a million looks good but man that’s a lot of polygons)

On to rigging and then back to unity!

#indiedev #gamedev #blender3D #blender #unity3D
March 8, 2025 at 11:47 AM