Tatiana Eremich
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miromyboy.bsky.social
Tatiana Eremich
@miromyboy.bsky.social
Animator @ OneManStudio
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🪐Cosmic Lounge, Redhill Games, Frozenbyte
some pose exploration from Redhill internal project last year. Love this fantastic character 🏎️
September 9, 2025 at 8:38 AM
so proud of my modeling and blue pencil drawing skills here hahaha ╰(*´︶`*)╯♡
June 26, 2025 at 8:10 AM
My first GDC was a blast of awesomeness thanks to all the people I have met! I’m so so grateful for each and single one of you for the time we spent together! The industry is small and I hope to get more chances to collaborate or just hang out in the future🙌🏽
March 24, 2025 at 5:34 PM
Since GDC this year is also my official vacation, here is my favorite Doomfist Vacationing Victory pose 🧉🌴 Had a lot of joy working on this one #overwatch2 #doomfist
March 18, 2025 at 1:53 PM
Here we go! #GDC2025
March 18, 2025 at 1:48 PM
And here it is as promised. Ta-daaan! 😁
March 15, 2025 at 6:48 PM
Loved working on this Venture Souvenir Emote 🪨 it was so fun to explore and animate. Check out thread for my goody reference 🤭 #overwatch2 #venture
March 15, 2025 at 6:46 PM
Absolutely thrilled to be 👾 attending #GDC2025 this year👾
Happy to see friends and very exited to meet new people!
This will be my first time ever visiting San Francisco, California and the USA in general. Would love to hear any sightseeing and local tips in the comments, if you wish to share!
March 5, 2025 at 10:13 PM
here are some frame re-draws I did back in 2018
February 6, 2025 at 9:59 PM
Wonderful New Year gift to have my Illari Inti Warrior Victory pose released in Overwatch2☀️May 2025 shine more light upon us all and may we leave the darkness of 2024 behind.Let’s all fight for the light #overwatch2 #illari
December 30, 2024 at 9:38 AM
🤷🏽
December 5, 2024 at 9:58 AM
One of my favorite works for Overwatch 2 as co-dev during my time at Redhill Games was the Tracer Shrug Victory pose. The idea was to parallel Reaper’s shrug but fitting to Tracer’s character. see my reference in the thread #overwatch2 #tracer #gameanimation
December 5, 2024 at 9:58 AM

The highlight of seeing this pose on the huge screen at Blizzcon made me so happy that we spent good time polishing the smile and facial expression #overwatch2 #Mauga #gameanimation
November 25, 2024 at 8:32 AM
Initially I named the internal file for this pose Petals, I remember screaming with joy when I saw these amazing petal VFX. It brought so much. So grateful to Redhill for a chance to collaborate with amazing artists from Blizzard. In game the pose is now called Serve 🙏🏽🪷 #overwatch2 #lifeweaver
November 21, 2024 at 8:22 AM
Here is the very first Victory pose that I created for Overwatch2 while working at Redhill Games. It was increadible joy to see it go live in Game #overwatch2 #echooverwatch #3danimation
November 20, 2024 at 12:54 PM
More work done at Redhill Games in co-dev with Overwatch2 team:For this stoic Victory pose it was very fun to animate the mech arm to behave like a living thing, scanning the surroundings.My best attempt at Pixar type of lamp animation so far 🦾 #baptiste #overwatch2 #baptisteoverwatch #gameanimation
November 18, 2024 at 8:23 AM
This was the first Emote I animated while working at Redhill Games in co-dev with Overwatch2 team. Grateful to all my senior colleagues for the notes and feedback 🙌🏽 I’ve grown a lot as animator after finishing this one 💪🏽 #mauga #overwatch2 #maugaoverwatch #3danimation
November 18, 2024 at 7:52 AM