Mirko
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mirkoventuri.bsky.social
Mirko
@mirkoventuri.bsky.social
Reposted by Mirko
Just booked flights to Japan and will be there over the next month or so.

Very keen to catch up and hang with all the amazing Tokyo/Kyoto indie game devs and learn more about the local scene to see if I can help out in any way, so if you're up for that please reach out!
October 19, 2025 at 2:24 PM
March 23, 2025 at 12:22 PM
Favourite album discovery in 2025. So far.
1978.
March 20, 2025 at 2:12 AM
Playing around with Proxmox.
Finally got to try and install a Deadline Server on Linux.
First Blender test frame rendered on a Linux Deadline Worker, submitted by a Linux Blender setup, on a Linux Deadline server.
February 6, 2025 at 8:00 AM
Using Blender for simple compositing tasks:
Render an mp4 from UI: 5 minutes, 12 seconds.
Same mp4 output but from command line: 2 minutes, 16 seconds.
January 1, 2025 at 8:52 AM
I forgot these 😀
#houdini #sidefx
January 1, 2025 at 1:47 AM
January 1, 2025 at 1:15 AM
Waking up on the first day of the year and finally fixing your Houdini Blender comp tool is a good way to start! 😀
I've been working on this on and off, based on my needs.
This version loads my rendered frames in a premade Blender compositing file in the background and exports an mp4.
January 1, 2025 at 1:04 AM
Just discovered the nodepattern pdg node.
By chance. After 3 years. Better late than never? 😀
This should remind me: the tool I need might be there already. Just look for it.
December 11, 2024 at 5:12 AM
When you worked 4 hours to try and solve a problem you don't even remember anymore why it was a problem... it's time to take a break and watch a movie.
Screenshot just for decoration.
November 29, 2024 at 9:18 AM
Random Houdini thoughts:
Is there a way to render frames from an animated object WHILE caching them?
I sometimes find it very inefficient to load data in the ram memory to render frames that I just had to go through to export to alembic.
Should that be coded inside of a ROP node?
November 21, 2024 at 2:46 AM
I love Houdini's PDG.
November 20, 2024 at 11:33 PM