One of our goals is to write as if game studies was actually "game studies" and not "digital game studies with some nods towards non-digital games". This is why our examples span from Chess to Formula 1 and from Nomic to Call of Duty.
August 7, 2025 at 6:46 AM
One of our goals is to write as if game studies was actually "game studies" and not "digital game studies with some nods towards non-digital games". This is why our examples span from Chess to Formula 1 and from Nomic to Call of Duty.
In the article, I address very bluntly why the digital has been privileged over the analog in Game Studies, a move that has had detrimental effects on many designers, scholars, businesses, and communities. The AI Grift could happen because we first fell for the Glowing Screen Grift.
July 25, 2025 at 10:49 PM
In the article, I address very bluntly why the digital has been privileged over the analog in Game Studies, a move that has had detrimental effects on many designers, scholars, businesses, and communities. The AI Grift could happen because we first fell for the Glowing Screen Grift.