Minty Crisp🍀🍉
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mintycrisp.bsky.social
Minty Crisp🍀🍉
@mintycrisp.bsky.social
🍀🍉Web XR & A-Frame Dev | Game Maker | Tinkerer | Beach Bum | Retro Gamer | Lover of Handheld Consoles | Analog Dork | Neon Lights Dancer | Outer Space Fanatic | Zen Disciple | Dude/He/His 37 ^-^

Me : https://mintycrisp.com
This is what working on a few different gamedev projects simultaneously feels like and I do not recommend it. I just want to see my favorite prototypes come to fruition, but man I should really focus on one at a time.
September 27, 2025 at 8:13 AM
More in-progress previews for proc-gen stuff. The goal is to build the rigs for various forms and animating them in blender, but using three.js to build / carve out the unique armor and faces for each monster or humanoid as well as texture / color them. Here's some basic humanoid examples animated.
September 25, 2025 at 9:30 AM
I would prefer to share my work when it's all polished in it's final form, but realizing the progression of how it evolves is interesting in of itself. Gotta get more in-progress previews out there, so here's a section of my brainstorming doodle wall I play with for my proc-gen rig and face ideas.
September 25, 2025 at 9:20 AM
Here's a cool lil clip showing off the various 3D cell shapes swapping action for my Web XR aframe take on the classic 'Conway's Game of Life' I did a while back. It can be a bit mesmerizing just to let it tick on.

You can check out the playable version -> mintycrisp-a-frame-game-of-life.glitch.me
February 8, 2025 at 8:11 AM
Oh, it's #portfolioday on bsky!

Hey all, I am 🍀 Minty Crisp 🍉, a WebXR developer who loves working with A-Frame/Three.js and building my own engine/framework. Currently working on a yet to be announced monster tamer game.

You can check out a bunch of my previous XR projects @ mintycrisp.com
January 15, 2025 at 3:32 AM
Happy #caturday bsky.
This little hell raiser is Cowboy, he's a riot. Came across him on a walk in the woods, he was crying and hurt, but he wouldn't let me help. Thankfully he followed me home all sneakily like, so took him in and helped him recover. He's doing much better now and is lots of fun 🐾
January 11, 2025 at 10:16 PM
The Sun at Night.
Not rendered with classic photon light which each particle can take thousands of years to escape the core towards us and instead is detecting the neutrinos that are firing off nearly seconds ago as they pass through the Earth and all matter unstoppable, yet detectable. Hell yea!🤘
September 13, 2024 at 4:34 AM
🍀🍉And here's a neat little preview image for #screenshotsaturday
(orbit control mode) showing off my dev menu used for testing out the interaction system I just rebuilt. Now it matches the VR controller hand power system, streamlining so much. I can breathe a bit easier now haha.
July 6, 2024 at 9:01 PM
🍀🍉 Changed! I converted it to a multi-entity layer and added an a new entity to it. I just imported an animated button I already had with some minor tweaks and fit that in. Updated the controls text, tested and good to go :). Yay.
July 4, 2024 at 1:37 AM
🍀🍉 Success! Added a small dedicated time ui that gets just the hour and minute on spawn as well as updates each minute while spawned. Tested various edge cases and is working well. #gameDev
July 3, 2024 at 10:50 PM
🍀🍉Making your own action figure always sounded like a fun #Aframe #WebXR idea, so I decided to give it a try.

No interactivity quite yet, but here's the game edition of my Minty Crisp toy lineup ;). Includes vital gameDev accessories such as a VR Headset & Pizza!

mintycrisp.com/toy/toy.html
July 3, 2024 at 2:08 AM
🍉 Evolving from my gamedev test environment, my #aframe #webxr game's home area is really starting to come together. Going for a dynamic, yet minimal serene style to accompany the chaotic😈 game play. Here's a static preview of it for #screenshotsaturday. #caosxr
June 30, 2024 at 3:52 AM
The game is radical🤘! Such an interesting concept and fun too. Having the level overview is awesome. Here's a few of my more interesting levels I played through. #mirrorcabinet

minor suggestion, just to change the next level action away from movement buttons. 😵Don't want to miss out on any!
June 27, 2024 at 5:19 PM
🍉 Got tired of staring at my boring gamedev testing environment and started putting together a new home scene to better soothe my developer woes while grinding away at my #aframe #webxr game. Not done with it yet, but for #screenshotsaturday I thought I could share a preview of my lil ambience.
June 23, 2024 at 4:12 AM
🍉 It's been a year and a half since I started development of my own #aframe based #webxr game engine. It's cool to think about how far it has come in that time. Currently focusing on building support features for a few different styled projects I am working on. Web VR Playground, XR Pet and XR Novel
June 7, 2024 at 3:12 AM
🍉 I only recently got Justice's newest album, Hyperdrama, a few days ago, but I've been listening🎧to it on loop ever since. Their classic sounds clashed with a fresh new style, it's so good! I especially love the Neverender, Afterimage & Saturnine tracks, but the entire album is excellent.
May 15, 2024 at 9:35 PM
🍉 I've been working on polishing my #aframe #webxr system and focusing on new vr focused interaction powers for an upcoming project. I'm hoping to share a lot more soon, but for #screenshotsaturday I figured I'd share a preview of my dev area and assistant that helps me tinker. #indiedev
May 12, 2024 at 1:09 AM
🍉 Been exploring a lot of card based ideas in WebXR lately as it meshes well with both 2D and 3D realms. Here's one idea that I started working recently to be my own aframe based XR interactive trading card like link, portfolio and about me site. I think it's turning out neat so far 🎴.
May 8, 2024 at 6:32 AM
🍉 Just found out that my extra challenge submission 'Jinn Divination' for OnCyber's Game Jam won it's category! That's pretty cool, I really liked how the little scrolling magic 8 ball like experience turned out. Check it out here to divine your future -> oo.oncyber.io/minty-jinn-d...
April 25, 2024 at 7:48 PM
🍉 The OnCyber Game Jam also had an extra challenge to remix a camera scrolling scene, so I put together this little magic 8 ball like experience, 'Jinn Divination'. Scroll on desktop or mobile to interact. You can divine your future here -> oo.oncyber.io/minty-jinn-d...
April 22, 2024 at 10:21 PM
🍉 For this month's OnCyber Game Jam, I put together a little 1 minute time trial combo collectathon game called 'Snack Grabbers'. Keep eating the same kind of snack to build your combo and earn even more points. You can read about and play on itch -> mintycrisp.itch.io/oo-jam-snack...
April 22, 2024 at 10:20 PM
🍉 Put together this little Web XR A-Frame scene, Orbit Clock, for the @glitch.com Screensaver Jam this month. Watch time tick away as each second, minute, hour, day, month and year progresses. The background sky animates to match the current day/night too.
mintycrisp-aframe-orbit-clock.glitch.me
March 7, 2024 at 10:47 AM
🍉 Finally got a full nights rest after an all nighter to finish up my Web XR Jam submission for the Oncyber(oncyber.io) platform, but happy I was able to complete the base game just in time! You can check out MC Pinball's Desktop playable version on itch here -> mintycrisp.itch.io/oo-jam-mc-pi...
March 5, 2024 at 8:22 PM
🍉 Taking part in a Web XR Jam over at OnCyber(oncyber.io) with their 3D world builder and javascript scripting tools. Did a deep dive of their system and enjoying using the new pre-alpha UX and access to Rapier, Gsap as well as their own System w/ Components. Lots of cool stuff. Here's my jam idea
March 2, 2024 at 2:41 AM
🍉I only have a handful of handhelds, but my upgraded GameBoy DMG with some 90's flavor is easily one of my favorites. Reminds me of simpler times when every day was summer☺️
January 7, 2024 at 9:14 PM