thank you for participating in this showcase
this project is available @ github.com/minteeaa/stir
proper documentation, sample unitypackages, and features in the pipeline
thank you for participating in this showcase
this project is available @ github.com/minteeaa/stir
proper documentation, sample unitypackages, and features in the pipeline
second location has slightly more "extreme" application of directionality, needs to be tweaked quite a bit
s/o to @crunchyjointsvr.bsky.social for the incredible implementation and pushing the system to the limits
ok done for now thxbye
second location has slightly more "extreme" application of directionality, needs to be tweaked quite a bit
s/o to @crunchyjointsvr.bsky.social for the incredible implementation and pushing the system to the limits
ok done for now thxbye
a step closer to realistic 3d "surround" representation that doesn't sound terrible in vr
a step closer to realistic 3d "surround" representation that doesn't sound terrible in vr