mintea
banner
mintea.pw
mintea
@mintea.pw
instance of human
@displace.club
November 4, 2025 at 2:00 AM
2d is good, 3d can be good too (ft. mid side encoding)
October 23, 2025 at 1:12 AM
egad, they put [echo] in my [spacious area]
July 8, 2025 at 6:15 PM
it's that simple now
add filter select channel get audio

v1.0.0. github.com/minteeaa/stir
June 30, 2025 at 8:18 PM
June 12, 2025 at 6:03 PM
thank you for your enjoyment of this system
thank you for participating in this showcase

this project is available @ github.com/minteeaa/stir

proper documentation, sample unitypackages, and features in the pipeline
May 10, 2025 at 5:33 AM
pt 2 - directional audio applied on top of STIR

second location has slightly more "extreme" application of directionality, needs to be tweaked quite a bit

s/o to @crunchyjointsvr.bsky.social for the incredible implementation and pushing the system to the limits

ok done for now thxbye
March 24, 2025 at 6:56 AM
steam audio beta, audio filters for +bass +treble

a step closer to realistic 3d "surround" representation that doesn't sound terrible in vr
March 22, 2025 at 10:00 PM
improv at the end killed my nerves
January 17, 2025 at 8:50 PM
forgot how incredibly addicting surf is
January 9, 2025 at 2:33 AM
l/r bass/sub, tweeter, back and front l/r sources, slight reverb; not perfect but audio filters make quite a difference
November 29, 2024 at 5:24 AM
not really sure what usage case this has but i guess we doin audio filters now
November 26, 2024 at 3:50 AM
subwoofer, but working in #vrchat
ffmpeg abuse is real
November 25, 2024 at 5:05 AM