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minitbnn.bsky.social
minitbnn
@minitbnn.bsky.social
I really like graphics. I stream sometimes on twitch.tv/minitbnn
Added a TLAS for my BVH and implemented very basic global illumination. Toggling it on and off in the video. 1 hour long debugging session detour because I missed a Vulkan validation error in stdout. #graphicsprogramming #indiedev #vulkan
April 19, 2025 at 6:47 PM
Implemented a BVH on stream. Used the paper "Parallel Locally-Ordered Clustering for Bounding
Volume Hierarchy Construction" as reference. I think it performs better than LBVH. The top-level splits look really bad but I guess that's expected from a bottom-up algorithm. #vulkan #graphicsprogramming
April 12, 2025 at 8:20 PM
Procedurally generated brick floor. Vertices are generated using Poisson disk sampling and then Delaunay triangulated. Every brick is extruded upwards, and normals bent outwards. #gamedev #vulkan #graphicsprogramming
April 4, 2025 at 11:42 PM