Mikey Dowsett
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mikeydowsett.bsky.social
Mikey Dowsett
@mikeydowsett.bsky.social
I make games sometimes. Sometimes I finish them as well.

Sometimes the games even end up on here: https://campfire-games.itch.io/

https://campfiregames.dev/
Pinned
If you want to check out the game I've been working on for last week, it's live now. Hexbound is a simple puzzle match game on a hexagon grid.
#indiedev #gamedev
beard-and-axe.itch.io/hexbound
Hexbound by Beard & Axe
A match puzzle game
beard-and-axe.itch.io
Ah yes, password method 0x434C49434B. Of Course #AdventOfCode adventofcode.com/2025/day/1
Day 1 - Advent of Code 2025
adventofcode.com
December 13, 2025 at 5:05 AM
My attempt at an anthropomorphic furnace for my game.

#indiedev #gamedev #art #sketch
May 25, 2025 at 4:20 AM
Got a full combat system going with the ability to easily create any action I want for the player and the enemies. Made it a little nicer looking as well.

#gamedev #indiedev #indiegame
May 23, 2025 at 10:52 PM
Been working on a new prototype for a card game. So far, I just have the basics, but it's already feeling fun to use.

#gamedev #indiedev #indiegame
May 20, 2025 at 3:36 AM
I've been working on a new mobile tic tac toe game recently to learn the ropes of publishing a mobile game. It's fairly simple but its also taught me a lot.
#indiedev #gamedev
April 25, 2025 at 3:26 AM
I accidentally made a responsive hockey puck. At least the animation seems to work.
#indiedev #gamedev
April 7, 2025 at 4:18 AM
I've added the basic movement to the little mushroom along with his melee attack. I forgot to add a roll cooldown indicator so I guess that's next before I work on the basic enemies.
#indiedev #gamedev #screenshotsaturday
April 6, 2025 at 5:32 PM
Started working on a new guy, a funguy. Animation is kinda hard, but I'm happy with all the animations I made for him.
#indiedev #gamedev #screenshotsaturday
March 30, 2025 at 1:15 AM
If you're wondering why I made this eyesore, so am I.
#indiedev #gamedev
March 12, 2025 at 3:22 AM
Been working on a die rolling asset for #unity.
#indiedev #gamedev
March 7, 2025 at 2:49 AM
If you want to check out the game I've been working on for last week, it's live now. Hexbound is a simple puzzle match game on a hexagon grid.
#indiedev #gamedev
beard-and-axe.itch.io/hexbound
Hexbound by Beard & Axe
A match puzzle game
beard-and-axe.itch.io
March 3, 2025 at 1:11 AM
I got the UI and sound effects added to my game scene. It's really starting to feel like a complete game.
#indiedev #gamedev
March 2, 2025 at 10:39 PM
I got the title screen for my game setup. I also finally decided on a name for this project and found the perfect music for it.
#indiedev #gamedev #screenshotsaturday
March 2, 2025 at 12:13 AM
After many, many hunts for bugs, I've got the tiles matching their sets and clearing themselves from the board.
#indiedev #gamedev #screenshotsaturday
February 22, 2025 at 9:57 PM
I've dumped my tiles into the sea. Placing game tiles gets them to come back up for a breath.
#indiedev #gamedev
February 21, 2025 at 1:01 AM
I've added a tile queue and a timer. Now I can crank it and watch as the tiles fly into place for me.
#indiedev #gamedev
February 18, 2025 at 5:30 PM
Started working on a new puzzle game project. I got a little carried away with adding the water. So far I have it randomly placing tiles, but next up is creating a queue for them.
#gamedev #indiedev
February 17, 2025 at 5:34 PM