Mickey Krekelberg
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mickey.ghoulish.com.au
Mickey Krekelberg
@mickey.ghoulish.com.au
Director of:
@ghoulish.com.au

Tech Artist at:
@lil-pink-clouds.bsky.social

Prev:
Moving Out 1 & 2, Wood & Weather, Risk, No Way Home, My Arms Are Longer Now, other stuff.

in Naarm / Melbourne
(they/them)
Hell yeah it is
December 23, 2025 at 1:08 AM
i think its satire if it makes you choose from 3 upgrades at the end of a round
November 29, 2025 at 5:04 AM
The silhouette is dithered so that won't be contributing to alpha overdraw, but it still is stacking more meshes on top of each other.
Camera isn't meant to get this close to Luigi so this doesn't matter anyway, no need to optimise this edge case
November 1, 2025 at 4:38 AM
Probably alpha overdraw when rendering the water surface + rain + luigi. Luigi must be alpha blended instead of clipped for whatever reason. Also could be that Luigi's shader is weirdly complex, I notice it has inconsistent thickness so it might be UV parallax on a quad instead of 3D mesh.
November 1, 2025 at 4:36 AM
Thank you Leah!!!!💕
October 23, 2025 at 1:47 AM
oh and all the rugrats games are either awful/amazing depending on your perspective
October 21, 2025 at 2:42 AM
I'll give a shoutout to @duncancorrigan.bsky.social 's 'Moving On' which I think is really special
duncan74.itch.io/moving-on

Pajama Sam: No Need To Hide When It's Dark Outside is an all-time favourite of mine

Boku no Natsuyasumi series are ultimate hidden gems
October 21, 2025 at 2:40 AM
thank you for the link!!! I'll dive into this more! Wish I could take your class again now that my prefrontal cortex is developed
October 21, 2025 at 2:25 AM
yeah when people go on about how they think production is overrated or needless bureaucracy, it just sounds like they've never finished a project before
October 21, 2025 at 2:24 AM