Michel Mohr
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michelmohr.bsky.social
Michel Mohr
@michelmohr.bsky.social
Artist, programmer, game preserver, mousedad

✅ Code for Shock Troops on Meta Quest.
▶️ gamebox.museum site & VR app
⏭️ Probably a VR dungeon crawler / thief-like.

Discord: michelmohr
📧 michel@michelmohr.me
I forget how cool inside-out views of levels are.
September 7, 2025 at 6:06 PM
They're here 😍
August 14, 2025 at 1:48 PM
Thinking about squeakie dungeon...
I should finish making it.
August 1, 2025 at 6:52 PM
Cooked up new business cards in time for Gamescom 😎
August 1, 2025 at 12:28 AM
Hang on, is this peak?

(Experimented with my material shader a little bit)
June 26, 2025 at 9:59 PM
OK I made the reading nook 10x cozier with a simple wall indentation.
June 25, 2025 at 9:25 PM
June 25, 2025 at 2:48 PM
Short art detour 😎
Added some lighting to an old scene & some additional detail.

#pixelart #leveldesign #lowpoly
June 25, 2025 at 2:38 PM
The cover is amazing too!
June 22, 2025 at 5:40 PM
Yes, I finally got all the software I need to be a VR developer!
June 20, 2025 at 7:50 PM
Does this indeterminate progress bar go too hard? 😂

The colour transition made it feel like the bar was becoming bigger so I decided to also increase the height haha.
Wish I could easily make one sider higher than the other but the UI system is not set up for that.
June 19, 2025 at 11:40 PM
This is so good....
I was cheaping out by just reducing the intensity of the light by 50% if the line of sight was blocked.
Are you determining a vertex's avg texture colour to bounce off to others?
June 14, 2025 at 3:50 PM
"HM! I wonder why this discman isn't moving its read head."
The devious middle gear, absolutely in pieces.

Crumbled gear replacement success on this 8cm cd player! (Sony D-82)

Now to wait for the battery to charge to test.
June 13, 2025 at 4:02 AM
*floats*
June 1, 2025 at 3:40 PM
I've been making some behind-the-scenes progress that is finally resulting in front-end changes for gamebox.museum

Accounts, display name and searching by uploader now means I have a functional and clickable "Uploader" field on each scan! :D
May 26, 2025 at 3:06 PM
May 20, 2025 at 2:09 PM
⚔ See a sword, post a sword! ⚔

#pixelart #lowpoly #3D
May 10, 2025 at 3:58 PM
Last year I made a custom version of the Gamebox Museum Quest VR app featuring a bunch of their scans.
If you want to try it out, check out the "GPS Japan" branch of www.meta.com/experiences/...
April 30, 2025 at 5:16 PM
Making good progress on moving over the gamebox.museum over to the new database structure and giving the editor wide-screen support after coming from mobile-only.
April 29, 2025 at 11:40 AM
Reminder that I make art too!
I'm very passionate about #lowpoly 3D #pixelart as a style and I've worked with it for over 10 years now.
April 27, 2025 at 9:40 PM
And the wireframe
March 20, 2025 at 11:28 AM
Probably my best #3D model yet, a #lowpoly #pixelart revolver!
March 20, 2025 at 11:28 AM
Figuring out the masking and layers to this one was a really fun challenge.
March 15, 2025 at 5:34 PM
Hand-drawn #pixelart animation frames. Moving the explosion puffs over time took a lot of care.
March 15, 2025 at 5:34 PM
Going through my old work, I'm still very pleased with the UI animations I've done.

The transitions on this area title pop-up are so smooth, how did I do this?!

#gamedev #screenshotsaturday #UI #animation
March 15, 2025 at 5:34 PM