Micah Johnston
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micahrj.bsky.social
Micah Johnston
@micahrj.bsky.social
Graphics programmer, Rust enthusiast, and multicellular organism

http://micahrj.github.io · http://mastodon.gamedev.place/@micahrj
imagine being a logician named George Boolos en.wikipedia.org/wiki/George_...
November 13, 2025 at 6:05 PM
and if I wanted that specific behavior with e.g. a * node, I can use a setup like this to have complete control over when triggers happen, right
October 31, 2025 at 5:05 PM
frustration #1: nodes like * only recalculate their output values when their first input changes. if you want them to recalculate when their other inputs change, the workaround is to add a trigger node between the other inputs and the first input. not sure why I would ever not want this
October 31, 2025 at 4:54 PM
a lotta yall still dont get it
September 28, 2025 at 5:48 PM
July 15, 2025 at 3:54 AM
June 4, 2025 at 2:34 PM
Cracking open a cool red dwarf star with the boys
May 7, 2025 at 9:06 PM
S T E I N A L I Z E D
April 19, 2025 at 5:11 AM
which one are you
April 18, 2025 at 6:02 PM
January 15, 2025 at 5:15 AM
January 15, 2025 at 5:14 AM
in what fucking universe
November 1, 2023 at 5:59 PM