Michael Gruar
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mgruar.bsky.social
Michael Gruar
@mgruar.bsky.social
He/him (or they)

Independent Game Developer, Software Engineer, Littleton MA Bike/Ped Advisory Committee, Father of 3, American and British (sorry), among other things.

https://linktr.ee/lunarchippygames

#gamedev #indiedev
A new dev diary, this time about a concept I made up (that probably already exists): Semi-Automation!

lunarchippy.games/2025/10/27/d...

Also, the biggest teaser of project OY yet!

#IronVillage #ProjectOY #devdiary #gamedev #indiedev #indiegamedev #townbuilder #citybuilder
October 27, 2025 at 6:59 PM
Hahaha, ooof, I've been there 🙃
October 10, 2025 at 12:29 AM
Managed to get a weekly streak of these dev diaries going... it's #61! Looking at the timing of sales so far, plus an excessively cryptic teaser for Project OY.

lunarchippy.games/2025/10/03/d...

#IronVillage #ProjectOY #gamedev #devdiary #indiegamedev #indiedev #steam
October 3, 2025 at 8:39 PM
The Iron Village 1.2 launch has gone pretty smoothly! Just in time to switch work to a... project OY?

It's Dev Diary #60! lunarchippy.games/2025/09/26/d...

#IronVillage #gamedev #indiedev #indiegamedev #godot #devdiary
September 26, 2025 at 9:06 PM
Tomorrow - the long distance train arrives at Iron Village 1.2 at 13:00 EDT (17:00 UTC)!

(Yes, I meant to post this >2 hours earlier. Oops.)

#IronVillage #gamedev #indiegamedev #indiedev
September 18, 2025 at 1:39 AM
So uh, yeah that's a lot of villagers.

(For context, there used to be a population cap of 120, but it'll be adjustable in 1.2.)

#IronVillage #gamedev #indiedev #indiegamedev #pixelart
September 10, 2025 at 6:28 PM
Windows, Charts, Spreadsheets, and... LinkedIn? It's Dev Diary #57!

lunarchippy.games/2025/09/05/d...

#IronVillage #devdiary #gamedev #indiedev #indiegamedev #godot #opentowork
September 5, 2025 at 7:42 PM
So it's a pretty minor feature, but I'm really glad I managed to squeeze this in for Iron Village 1.2: Full Town Screenshots. Now you can press a button and spit out an image containing all of your town!

More details about 1.2 in the next dev diary.

#IronVillage #gamedev #indiedev #indiegamedev
September 3, 2025 at 8:08 PM
Finally put together a dev diary, this time about the

***Iron Village Cinematic Universe***

lunarchippy.games/2025/08/27/d...

#IronVillage #gamedev #indiedev #indiegamedev #worldbuilding
August 27, 2025 at 2:11 PM
Turning Points: The day job is coming to an end, but what are the plans for Iron Village? And what's this about game #2?

lunarchippy.games/2025/08/11/d...

#IronVillage #gamedev #indiedev #indiegamedev #townbuilder #citybuilder #godot #devdiary
August 11, 2025 at 4:30 PM
Coming soon to Iron Village... spreadsheets!

#IronVillage #gamedev #indiedev #indiegamedev
August 2, 2025 at 2:35 PM
So uh... can anyone fill me in on what lorg is?
August 1, 2025 at 3:40 PM
Iron Village 1.2 is going to be all about your workers and resources, so...

(New Dev DIary: lunarchippy.games/2025/07/30/d...)

#IronVillage #gamedev #indiedev #indiegamedev #devdiary #pixelart #townbuilder #citybuilder
July 30, 2025 at 5:59 PM
So I've been messing around with some things in Iron Village/very early prototyping the next game. I went ahead and removed 2 pixels of height from some of the train cars and locomotives, and is it just me, or does it suddenly look like way better proportions? #gamedev #indiegamedev #indiedev
July 18, 2025 at 12:21 AM
It feels like it's been awhile, here's another dev diary! Taking a look at what's planned for Iron Village 1.2! lunarchippy.games/2025/07/15/d...

#IronVillage #gamedev #indiedev #indiegamedev #godot #pixelart #solodev #townbuilder #citybuilder
July 15, 2025 at 6:47 PM
Two quick updates: (1) Iron Village is in the Steam Summer Sale for 20% off! Save a whole... $1.80! Probably not much, but it adds up if you buy too many games this sale, haha.

(2) The version number went up twice. Here's why: lunarchippy.games/2025/06/29/d...

#IronVillage #indiedev #indiegamedev
June 30, 2025 at 12:02 AM
So I *should* be taking a break, reaching out to various media, YouTubers, etc. after 1.1's release...

Instead, I made a clock. (WIP)

#IronVillage #citybuilder #townbuilder #indiedev #gamedev #indiegamedev
June 21, 2025 at 5:00 PM
It's here, Iron Village has now been updated to 1.1! To celebrate, it's now 20% off!

Steam: store.steampowered.com/app/3011060/...
Itch: lunar-chippy.itch.io/iron-village
Google Play: play.google.com/store/apps/d...

#IronVillage #Godot #gamedev #indiegamedev #indiedev #pixelart #citybuilder
June 19, 2025 at 6:53 PM
Big news: I finally beat Baldur's Gate 3 today!

Slightly lesser news: Iron Village 1.1 now has a release date, June 19th! Host a Royal Ceremony to officially earn City Status, and utilize a ton of quality of life features as well.

#indiedev #indiegamedev #gamedev #IronVillage #citybuilder
June 9, 2025 at 9:17 PM
An updated preview of the fortress, and a new dev diary: how much money has Iron Village even made so far? And how much does Lunar Chippy Games actually receive?

lunarchippy.games/2025/05/25/d...

#IronVillage #devdiary #indiedev #gamedev #indiegamedev #townbuilder #citybuilder
May 25, 2025 at 3:11 PM
A preview of things to come. (The last main chunk of "content" in Iron Village 1.1!)

#IronVillage #gamedev #indiedev #indiegamedev #wip
May 23, 2025 at 8:42 PM
Surprise! There's Iron Village prints at the Boston Indie Game Developers both! (18105)

#paxeast #indiedev #gamedev #indiegamedev #ironvillage
May 8, 2025 at 2:51 PM
Good, and just barely lawful. (Of course, this is based on my own input, so there's obviously some bias.)

www.idrlabs.com/moral-alignm...
May 7, 2025 at 1:52 PM
Better than Iceland for sure
May 7, 2025 at 11:28 AM
Finally making some progress on Iron Village after a week of vacation and a week (so far) of allergies that have been brutally murdering me. The arrival of Monarch Faearn works!

#IronVillage #indiedev #gamedev #indiegamedev #solodev #pixelart #trains
May 4, 2025 at 12:15 AM