metisdev.bsky.social
@metisdev.bsky.social
This is a logo I made for a secret organisation in my D&D campaign. I think for a logo, it has far too much detail, but I'm still happy with it.
December 9, 2024 at 8:52 AM
Why fur when rock?

This is a Geode Deer I drew as texturing and Geode practice. Although it has some issues, such as making mistakes with the layers on the neck gem, I'm still happy with how it turned out.
December 6, 2024 at 10:29 AM
This is concept art for the gauntlets my DnD character, Daniel, uses. He exclusively attacks by punching, no matter whether his enemy is made of metal, lava, or acid, and as such needs some protection.
December 3, 2024 at 1:50 PM
Daniel Fumo Daniel Fumo

I've gotten into the habit of drawing my friends and I's DnD characters as fumos. Here's my character, Daniel Fragosus.
December 1, 2024 at 8:40 AM
This is a piece of artwork I did for my Dungeons and Dragons campaign of a Bonesinger from Mater Panton. They have the ability to use their voices to manipulate bones like clay, hence the name. Any fish can be a Bonesinger, but eels are most common for their large size compared to most local fish.
November 21, 2024 at 10:29 AM
For a recent project, I've created some movement code for a platformer. This allows the player to sprint and increases their jump height while sprinting, although it is flawed and causes the player to slow mid-air.
November 15, 2024 at 1:12 PM
I've recently started practicing Blueprint in Unreal Engine, and with some help I've managed to create fire SFX.
November 15, 2024 at 1:10 PM