programming / game dev / left / whatever
we didn't know how good we had it
we didn't know how good we had it
basically running a bastardized form of ECS based on a c++ tut which godot updates sprite transforms etc. based on
i'm well aware this is probably -very goofy-, but it was fun and it's like 95% adaptable so w/e lol
basically running a bastardized form of ECS based on a c++ tut which godot updates sprite transforms etc. based on
i'm well aware this is probably -very goofy-, but it was fun and it's like 95% adaptable so w/e lol