Merpui
merpui.bsky.social
Merpui
@merpui.bsky.social
I like to spend my free time thinking about Game Design and then turning those thoughts into works // Check out Tiny Tied Demo on Steam: tinyurl.com/tinytied // Find my other works on: merpui.itch.io
I'm done with the main section of my rhythm minigame!

Here he is... Gyoza!

Fully immersed in his (and your) performance!
🛑🕺🛑

#ScreenshotSaturday #IndieDev #GameDev #IndieGame #Godot
August 30, 2025 at 2:49 PM
Today's progress of my rhythm mini game.

The (placeholder) opponent is here!

They can give you visual signals about which button to press.

They also respond to your input! 😊

#ScreenshotSaturday #IndieDev #GameDev #IndieGame #Godot
August 9, 2025 at 3:22 PM
Currently working on a rhythm mini game.

It's still a WIP, the opponent is still missing.

Who could it be? 🔊

#ScreenshotSaturday #IndieDev #GameDev #IndieGame #Godot
July 26, 2025 at 1:56 PM
I'm proud of today's progress :)

Another meme lives inside my game now 🙏

#indiedev #gamedev #indiegame #pixelart #yoooooo
April 18, 2025 at 8:02 PM
Also I noticed when I select a layer in Aseprite, while in the preview, he kinda looks like

someone

from a certain game

😑
April 16, 2025 at 10:47 PM
I just remembered this video of Gustavo's early stage and now his reaction is kinda ironic lol
April 16, 2025 at 10:26 PM
Just some silly dialog between two allies.

Gustavo challenges Allyzabeth to insult him without using the letter 's'.

#indiedev #gamedev #indiegame #pixelart
December 21, 2024 at 1:59 PM
November 2, 2024 at 5:15 PM
Former enemies can turn into allies and join your party, if you're nice to them :)

(Ignore the burning environment please I haven't cleaned up yet)

#indiedev #gamedev #indiegame #pixelart
October 29, 2024 at 7:06 PM
Allyzabeth shows you the basics of how to survive in battle in the tutorial.

Not voluntary though.

#gamedev #indiedev #solodev
October 29, 2024 at 7:02 PM
Tell a little bit about your story, and your game progress is saved.

#indiedev #gamedev #pixelart #Godot
October 29, 2024 at 6:58 PM