merlekitty.bsky.social
@merlekitty.bsky.social
Starting to put in placeholder objects to flesh out the item system, such as rarity display in the buying system and additional affixes for epic and legendary items. Explosions and lifesteal! The next hurdle is converting this to also allow online multiplayer #solodev #gamedev
April 8, 2025 at 1:27 AM
Back onto my game project while I work on Rove from MHWilds, I added different elemental switching, a shop before you start, and an NPC that communicates while you play! Also prelim lighting tests #solodev #gamedev
April 2, 2025 at 4:33 PM
New elemental system up and running! #gamedev #solodev #cats
March 23, 2025 at 6:22 PM
@sofiandpirates.bsky.social and I won journeyman at the con we went to! Now it's back to working on kitten game. Reworking how elements work so it's clearer what's going on. Placeholder UI but with luck I'll have new elemental system up next week! #gamedev #solodev
March 22, 2025 at 1:42 AM
Three updates in one week! Stop me before I code again! No seriously, I should be working on Heismay cosplay. Finished the Ninja class... or shall it be nyanja? Please ignore the very square ninja stars, haven't made a model for them yet. #gamedev #ninja #cats
February 7, 2025 at 9:54 PM
Two updates this week! Gasp! I finished the Alchemist kitten. He throws potions and has a gun. His ultimate is a gatling gun... or shall I say... catling gun! =^._.^= #gamedev #cats
February 7, 2025 at 1:19 AM
Added UIs and effects to item drops and a testing area before play so you can figure out what things are before heading into the dungeon! Doing prelim alpha testing with friends has been super helpful in sorting the sticking points. #gamedev #alpha
February 2, 2025 at 9:47 PM
Posting update 5! If you missed 1-4... they don't exist on this platform. :D Working on a 4 player couch co-op dungeon crawler with cats. Got a ranged enemy (lemons and limes) and a working exit door that opens when the specified number of spawners is destroyed. Art is all placeholder! #gamedev
January 25, 2025 at 3:03 PM