Merf
merfmerf.bsky.social
Merf
@merfmerf.bsky.social
On topic of stats: seeing how few use the subscription view was enlightening.

I sort of knew I was in the minority using subscription view and a majority relied on home algorithm, but I did not suspect it was THAT large a discrepancy.
February 25, 2025 at 2:49 PM
I think a big part of the reason for the benchmark release was to show things will improve compared with the beta.

Am personally a bit hesitant if second beta with the old binary is that great of an idea.

Either way, it is playable for me even in beta (no FSR), so I will "survive".
February 7, 2025 at 6:07 AM
Yeah, and I think this beta is essentially the same binary as last time (meaning it does not have any optimisations since last time)?

Still, a good tip to keep FSR and framegen in mind since many 30-series sit in just the right FPS sweetspot to make good use of it.
February 6, 2025 at 11:05 PM
My worry here is partly latency, but also visual artefacts. During the last beta session FSR with framegen was for me (on a 3080) unplayable due to the amount of ghosting. In the benchmark I could not see that issue manifesting, but it also did not include the situations that I recall caused them.
February 6, 2025 at 10:41 PM