🔞🏳️‍⚧️Fluffals The🏳️‍🌈🔞
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meowsterthe.bsky.social
🔞🏳️‍⚧️Fluffals The🏳️‍🌈🔞
@meowsterthe.bsky.social
Hello.
My name is Nia, also known as Fluffals.
I am a streamer, youtuber, and game dev of a shark!

https://linktr.ee/libradracobit

Note, my posts may be somewhat suggestive, so just in case, minors heck off!
Halo Limited
November 9, 2025 at 3:23 AM
Decided the final thing I wanted to do tonight was use @notsobretheren.bsky.social's picture for the splash screen

Displaying either when launching the game or editor!
November 8, 2025 at 3:04 AM
We have achieved flight
November 7, 2025 at 9:41 PM
Worked on all the checks for the ledge grab system, a system I last made day 2 of me learning Unreal, and only looked for a specified object in the world

This is so far the biggest function in the entire Player object so far, now to add the actual action of holding onto the ledge...
November 7, 2025 at 10:54 AM
Decided to make a character to show what happens to those who do not become a part of the machine

A failure

But at least he's comforted by the hazed state he puts himself in with Purple Hand, but that can only stave off the bad for so long
November 6, 2025 at 8:00 AM
Figured I'd post another video, this time, showing the new sliding stop, backflip, and speed based on slope height!

Up next is going to be ledge grabbing to make platforming easier, but honestly, it's super fun to just run around, and that's a good sign!

Also, another song for y'all to listen to!
November 6, 2025 at 3:20 AM
Did I intend for the two World 0 enigmatic beings to be non-identical mirror images? No.

But will I act like I did? HELL YEAH!
November 5, 2025 at 10:38 AM
Just a thing I thought of with the new league
(Original art from PCraxkers I do believe)
November 1, 2025 at 12:38 PM
October 31, 2025 at 6:55 PM
Update, my brain said "make the camera better" and so I did :3
October 29, 2025 at 5:37 PM
Finally added jumping animations!
There's still some animations I wanna add, like a walking animation (to transition between walking and running), a side jump animation, and a braking slide
October 29, 2025 at 2:57 PM
Messed with the animation a bit and it's looking good!
Especially considering this is my first ever animation I've made!
October 28, 2025 at 4:58 PM
I have now added animation, and have gotten some music!
October 28, 2025 at 3:25 PM
A lonely being this Epitaph...
Who knows what its true purpose is?
October 26, 2025 at 5:51 PM
One step at a time...!
October 25, 2025 at 6:13 PM
Finally got around to that final class being designed!
She is the Miscreant, the completely middle of the road class on all accounts.
She also has no mouth, and is based on my cat Jackie :3
October 25, 2025 at 11:17 AM
Finished the design sheet for the World 0 enemy designs

I feel like this is enough variety for me to get some enemies down, plus, a single, unbeatable horror
October 20, 2025 at 5:31 AM
Today, I implemented the triple jump system, and did my first bit of animation (yes it's the antenna jiggle bones, and I'm dang proud of it!)

Still no sound, but I anticipate that will be a bit later, since I need to make actual walking, jumping, crouching, and other such animations
October 19, 2025 at 5:44 PM
And I've already made some decent progress!
Mostly messed around with lighting and getting the fella moving, still no animation, but I can get that next time...!
October 19, 2025 at 9:08 AM
I begin again
October 19, 2025 at 4:48 AM
The stress tests have been done, and they look fantastic!

Thank you to @notsobretheren.bsky.social for these amazing pictures!

(Seriously, big thank you, super happy with how these turned out!)
October 18, 2025 at 12:54 PM
And he is now done!
Sent someone the model to stress test for me
October 18, 2025 at 12:09 PM
This was not at all intentional
October 18, 2025 at 10:09 AM
Oh no
October 18, 2025 at 8:07 AM
Oh yeah
October 18, 2025 at 6:14 AM