Mental Vertex
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mentalvertex.bsky.social
Mental Vertex
@mentalvertex.bsky.social
🎮 Indie gamedev/programmer
🕹️ Currently focused on retro 3D games using custom engines compatible with older systems, using #rustlang and CPU rasterizing or raytracing

🔗 totenarctanz.itch.io/a-scavenging-trip
🔗 https://mastodon.gamedev.place/@mentalvertex
Got my hands on a Steam Deck, and getting a playable build on it was surprisingly easy. Copy it in Desktop mode, add it to Steam as a non-Steam game, make it use the Steam runtime (for SDL), and map the controls using layouts. And it's fast: 500-600fps uncapped (CPU rasterizer).
#gamedev #indiedev
October 29, 2025 at 12:04 PM
Was able to build A Scavenging Trip for Windows XP 32-bit using rust9x by @seritools.bsky.social with 0 issues. Didn't even need to follow all the instructions, just changed a couple of paths and it straight worked. The minimal dependencies probably helped.
#rustlang #gamedev #retrogamedev #indiedev
September 28, 2025 at 10:24 AM
A Scavenging Trip: a short and challenging early 90s-style 3D simulation game set in space. Written in #rustlang and using a custom software rasterizer/renderer.

totenarctanz.itch.io/a-scavenging-trip
A Scavenging Trip by TotenArctanz
A short simulation adventure about scavenging an unknown planet
totenarctanz.itch.io
September 27, 2025 at 2:47 PM