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melle-baas.bsky.social
@melle-baas.bsky.social
3D Real-Time artist with multiple years of experience in the media industry. I am passionate about advancing my career and expanding my knowledge within the industry. I am eager to embrace new opportunities, share my expertise, and collaborate with others
Last time, I completed the blockout for my scene. Since then, I’ve made some progress, here’s a preview of how it’s looking now!

Also did some setdressing to get more of a "Vibe" going in the scene.

#unreal #Blender #Scifi #3D
October 10, 2025 at 9:58 PM
Gonna slap my portfolio website also here in case you might wanna see more of my work
melle-baas.com
MelleBaas
3D Artist
melle-baas.com
September 18, 2025 at 1:03 AM
Greybox of the very first building, what for me will also be the guideline for future building in regards of style as well as the detail amount.
#blender #scifi #building #Greybox #3D
September 18, 2025 at 12:47 AM
Finally gave myself some time to render out the Blockout in #Unreal where I am working on currently

Models are created/beeing created with #Blender

#blockout #Unreal #Blender
September 17, 2025 at 9:35 PM
Blockout is already done, gonna do a render of it pretty soon, but wanted to play around with a tiny section of the environment. Just to give myself already a feeling of how High I wanne go with the modeling details en elements
#blender #3D #scfi #unreal #environment
September 12, 2025 at 3:30 AM
Each new project starts with concept/moodboards, gonna start A new environment project for myself "Alley-way" with a #Scifi look.

First phase >> Blockout.
Lets get it started!!

#NewProject #3D #Blender3D
August 21, 2025 at 2:46 PM
Look, I don’t always mind doing A art-test, but requesting an art test without first any interview is a NoGo. I would first like to have a first introduction with a talk about the company ,the terms and the possible arrangements for example relocation. Request a small time for my time #gameindustry
August 20, 2025 at 1:31 PM
Reposted
Be careful with the kid!... or don't. 🤦
#b3d #Godot #BlenderStudio #opengame #videogames
July 23, 2025 at 12:54 PM
The new #workspace is finally ready to work in, next upgrade is probably gonna be a #realitycapture work area. More to follow
July 18, 2025 at 6:43 PM
A still to go with ^^
July 1, 2025 at 9:20 PM
My very first #blender project with the all know Donut lessons.
it's a start, now it's time for the other video's to get to know @blender.org Before starting my own project.
July 1, 2025 at 9:20 PM
Sometime ago I bought this artwork from #SimonStalenhag , today I got to pick it up from the frame maker ready to be put on the wall
June 6, 2025 at 1:20 PM
Not everything what I create has to be digital, it’s still in a certain way 3D , now hopefully the foliage will grow nicely #gardenwork #bench
May 4, 2025 at 4:49 PM
Falcon Quest is one of my latest projects, created in collaboration. This project showcases and allows exploration of three key realms: Vibrancy, Culture, Sports, and Entertainment. It highlights the ultimate attractions that Qiddiya has to offer by collecting tokens through the power of play.
March 21, 2025 at 12:48 PM
If you like my work you can find better images and more on melle-baas.com
March 21, 2025 at 12:43 PM
Durango (also known as Utopia) is a team project. The project features a live dining experience running on one of the Royal Caribbean cruise ships.

Set in a Western-themed dining train car, we produced an 89-minute video that plays in the windows, transporting diners into a Western atmosphere.
March 21, 2025 at 12:39 PM
Older one “Meet "MeetMats"

Texture exercise with different materials”
March 21, 2025 at 12:35 PM