MegaZeux
banner
megazeux.bsky.social
MegaZeux
@megazeux.bsky.social
I make MegaZeux, games for MegaZeux, and other junk. MegaZeux is a cross-platform game creation system originally written for DOS in 1994 by Alexis Janson.

she/her · Account run by Lachesis · https://digitalmzx.com/
Minor update to smzxtest: I added a copyright string (should have done that from the start) and added a brief note to address the 256-color alternating bars result that some laptops get (you have a 800x600+ screen and need to turn off scaled text mode).

github.com/AliceLR/smzx...
October 5, 2025 at 12:51 AM
telling your CO/NM/NV/VA/red state friends on social media that they're acceptable sacrifices isn't le epic pwn that you think it is. if you see people trying to astroturf these again, don't spread them
August 30, 2025 at 8:21 PM
Something like this? (took a while to iron out some rendering issues...)
June 18, 2025 at 5:09 AM
the current MegaZeux icon is from 2007, is 128x128 and has no available SVG, and has scaling issues common sizes, so i'm working on a replacement. i've tried to check enough modern icon design boxes so that it looks fine in modern light and dark themes but. criticism appreciated
June 18, 2025 at 1:48 AM
in the original DOS versions, the fire spreading logic is very strange: it checks if each tile is Space, floors, brown, and then Tree, and only checks the board setting for the first of whichever of those matched.

i don't think i will be supporting this for now
June 2, 2025 at 8:28 AM
May 23, 2025 at 6:11 AM
May 9, 2025 at 5:12 AM
Testing out an LPT DAC for future MegaZeux dev purposes. 🙂

While this computer really has no hope of ever running modern MegaZeux—Caverns in 1.03 gets an amazing 5fps at the lowest audio rate, and not much better without sound—adding LPT DAC support will make it easier to add more drivers later.
November 23, 2024 at 2:59 AM