Megal
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megal.dev
Megal
@megal.dev
I'm obsessed with all things modding; I also like block games and code.

Learning rust & the bevy framework :).
younger brother to
June 1, 2025 at 7:57 PM
#AskHytale What role will the elements play within Hytale? And how will they shape the world and its inhabitants?
May 14, 2025 at 3:09 AM
#AskHytale Will we see or otherwise be able to use the light element within Hytale? We know it exists and that it has something to do with Gaia, but not anything more past that
May 14, 2025 at 3:05 AM
No zip file containing clips used in the blog was provided for the most recent blog (spring 2025), do you think we could get these as having the clips in file form is super nice ;)

@buddhacat.bsky.social
May 12, 2025 at 11:40 PM
more
May 2, 2025 at 2:05 AM
Trails are pretty cool I guess
April 15, 2025 at 5:17 AM
Yes; anything from 2022 and prior is old engine, and we hadn't had any screenshots in the new engine until summer 2024.

Are you sure you've read through the blogs?
April 11, 2025 at 2:01 AM
Would be a celebration of the community, for the community
March 29, 2025 at 8:29 AM
Skybox details and clouds are back, and I love them both
March 28, 2025 at 11:13 PM
I absolutely love these, they have so much character; both in design and animation
March 28, 2025 at 11:07 PM
Looks like it :)
March 19, 2025 at 3:11 AM
literally just
March 17, 2025 at 6:31 AM
Quick time stop mechanic I've spent the last week or so on; Affects all blocks and entities within a specified radius, and works with other players in multiplayer.
March 16, 2025 at 12:46 PM
The eyes remind me heavily of the vintage story character
February 25, 2025 at 6:35 AM
I feel like there could be a really cool cutscene based off of this concept art; would be played when first entering the online/creative portion of #Hytale and would have you fly past small snippets of creations and worlds, almost like a preview of all the cool stuff that you can find there.
February 10, 2025 at 8:23 AM
February 4, 2025 at 1:21 PM
Goddamn is takoyaki good, gotta be one of my favorite foods
February 4, 2025 at 12:12 PM
Beach I was at
February 2, 2025 at 4:38 AM
Another clip relevant to this
February 1, 2025 at 7:09 AM
Would love to be able to view world generation in stages/step to help with debugging it, or even just have the ability to regenerate a world with a single button. Imagine if the clip below was done by just pressing a "next" button or something.

#Hytale
February 1, 2025 at 7:09 AM
Nothing to say about this one I just like it a lot
#Hytale
February 1, 2025 at 6:54 AM
Portal dungeons/Dungeons being in different dimensions is an idea that i'm super into. I really hope they've kept this concept as it has so much potential, and also solves the problems that having massive dungeons spawning in your world create.
February 1, 2025 at 4:23 AM
Will we be able to add our own weapon/attack types into #Hytale? And if so, will we be able to customize the ones included with the game?
February 1, 2025 at 3:42 AM
I wonder how deep the oceans in #Hytale will go? We know there were plans for a deep ocean at some point, and I'm really hoping they've kept those ideas and expanded upon them
January 30, 2025 at 1:02 AM
Do you think we can make spices from their bark?
January 28, 2025 at 12:00 AM