Seth - Mech Mind Games
mech-mind-games.bsky.social
Seth - Mech Mind Games
@mech-mind-games.bsky.social
Mechanical Engineer
Game Dev Hobbyist

Itch.io Page:
https://mech-mind-games.itch.io/

YouTube Channel:
https://www.youtube.com/c/SethFunk

Business Email:
MechMindGames@gmail.com
Implemented context sensitive interaction prompts. Really happy with how robust this feature came out to be. Should make it a lot user friendly for new players as well.
October 16, 2025 at 12:25 AM
Made some progress on my prototype for my sewing horror game.
September 19, 2025 at 2:05 AM
Sew Over It - QWOP/Bennett Foddy meets sewing.
This is a prototype and can be played in your browser on Itch.io!

mech-mind-games.itch.io/sew-over-it

#ScreenShotSaturday #gamedev #indiegame #prototype #sewing #qwop #BennettFoddy
September 6, 2025 at 8:39 PM
The prototype is starting to feel pretty fun. Anyone who enjoys Getting Over It, or jump king or even qwop, wanna play test?
September 3, 2025 at 12:26 AM
Prototyping a rage bait type of game based around sewing.
August 31, 2025 at 7:05 PM
Came in 5th place for the #wannajam. Pretty neat considering I almost skipped it this year. It was a really fun experience!
August 25, 2025 at 11:30 PM
Anyone else interested in a 2D top down version of a call of duty: zombies like game? Tinkering around with the idea and have some of the ground work set, not sure of the validity of actually making a full game around this concept though. Thoughts?
August 9, 2025 at 2:51 AM
I did a thing, more of a hassle than expected but glad to be a Steamworks Partner now.
August 3, 2025 at 7:29 PM
Did I find some Animal Crossing lost media? Nahh, just made some tunes inspired by the series along with some fun characters to go along with it!

#AnimalCrossing #music #PixelArt #cozy #LostMedia
June 21, 2025 at 5:34 AM
If you see this, post your own robot creation.

This was a game I was working on called Robo Roller Rush. Should be able to find the demo up on Itch.io somewhere
May 30, 2025 at 1:13 AM
Starting to feel more comfortable in aseprite now. Enjoying the work flow compared to piskel as this point.
May 14, 2025 at 12:33 AM
Feeling better about this character design:
#the-rotting-west #pixel-art #character
May 10, 2025 at 4:42 PM
Potential Steam capsule for a project?
April 28, 2025 at 9:50 PM
Dancin Cowboi! Using piskel to create this character. Doing some slight animation frames for a possible idle. #pixelart #piskel #cowboy
April 25, 2025 at 2:01 AM
Howdy...Partner!
April 23, 2025 at 1:20 AM
Trying to get back into pixel art, block out, b&w for shadow placement, then final. Never been great with color palettes so would appreciate feedback on that!
April 22, 2025 at 1:52 AM
Starting to add some art assets to the 2D top down CoD zombie like game that I am working on. It's going to be based in space with mutated and aggressive aliens. I want to thank @pobrecabra.bsky.social for the help with alien designs and general art advice.

#indiegamedev #unity #videogame #art
December 1, 2024 at 5:15 AM
Little WIP of Cosmic Plague (working title). It is going to be a top down 2D CoD zombie like. Implemented a pretty robust menu system and finite state machine for the player. Really happy with how clean the systems are.

#indiegamedev #gamedev #zombies #unity #WIP #videogame
November 28, 2024 at 7:06 AM
It's funny seeing a game I spent barely a weekend worth of time on making is my most played game. Probably thanks to it having Mario in the title.
November 26, 2024 at 2:37 AM
Sooo I always end up comparing values for something like move to locations and always struggled with getting a "close enough" value. I did not realize there was a built in Mathf function for this very case 🤦‍♂️

#indiegamedev #unity #gamedev #code
November 21, 2024 at 7:24 PM
Not sure if there is a better way of doing this, but I always wanted to figure out how to get Application.Quit to work in Unity's editor. And apparently this works.

#gamedev #indiegamedev #unity
November 12, 2024 at 2:57 AM
Been working on creating a polished feeling main menu system for this little 2D top down CoD zombies game I am working on. Also handling input hot swapping.

#indiegamedev #gamedev #unity #pixelart #ui
November 10, 2024 at 4:07 AM
Went back and played one of my old games. Almost forgot I put a fun lil easter egg into the game.

#indiegamedev #gamedev
November 3, 2024 at 4:24 AM
I'm sure there are ways to further improve this, but it feels like my coding becomes cleaner and more efficient with every project. A few years ago I would have just rewrote the foreach loop for each object I wanted to ref instead of creating a generic function.
November 2, 2024 at 3:35 AM
woof, finally been betrayed by strings. I thought my default input scheme was KeyboardMouse, but apparently it has an "&" 🤦‍♂️ I try to avoid strings and this is why.

#indiegamedev
November 1, 2024 at 1:46 AM