mdylantk
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mdylantk.bsky.social
mdylantk
@mdylantk.bsky.social
Photography | Dev | Gamer
(A silly cat from 1991)
I do a bit of everything as long as I have the will and resources to do so.
Pinned
I have not been too active on social media lately, but here are links to archives of my old work:

DA: www.deviantart.com/mdylantk
Tumblr: www.tumblr.com/magerymishaps
Instagram: www.instagram.com/mdylantk/

I have other socials, but these have the majority of my art.
Welp I finally figure out why my score was acting odd. The load and save was fine, but the mess of a fishing minigame was still calling to the player save_state instead of the player state (the save state is the save file now and probably should not be expose at the class level).
November 30, 2025 at 8:32 PM
Meow my energy been low this weekend *lays out on side* it makes me feel like a lazy cat.
November 30, 2025 at 4:33 PM
Meow I kind of want to move the fishing minigame to the main levels (eventually) in my older project. I wonder if I should have a water system to handle water objects and navigation instead of placing a bunch of fish node in water. The system may be odd since it be depending on the camera of the
November 30, 2025 at 4:21 PM
"Meow am I a bad mew from stealing citizens from mice city to feed my children?" -said no cats ever
November 30, 2025 at 3:24 PM
Welp I kind of want to take a break from the js project since I did improve it, but it is not something I probably would want to share to the general public (directly) and the next part is much more work.

Now it back to one of the other two Godot project. The new one is cleaner, but require custom
November 30, 2025 at 3:44 AM
"Meow I rather worship a cat than a human god." -Mew
November 28, 2025 at 3:06 AM
Someone to someone else: "You know closing your eyes won't make you invisible".
A black cat nearby: *disappears into the shadows*.
November 24, 2025 at 1:21 AM
Random nonsense: A land lost to the world protected by three so-called hags who followed a forgotten feline deity. A land of storm, cats, and mystery meow.
November 20, 2025 at 9:19 PM
Random nonsense: I like making stuff for low end pcs. Downside is that is I notice things from other games that make no sense (static title screens using way too much gpu compared to gameplay on older pcs). I can't say anything about that because modern gamers and devs live in a bubble meow.
November 20, 2025 at 8:52 PM
Unpopular opinion: Free games should be allowed to make the player suffer. Deal with the slow movement when walking on the world map or carrying heavy items. So what if there no yellow paint marking the way. A short loading screen between areas won't kill anyone. Meow yeah random nonsense.
November 15, 2025 at 1:56 AM
Meow I been working on the web fishing minigame since it was originally made as a gift made in the programing language they like. Though I switch to js for the remake (a lot less pain for a client side web game), it seems they still like the concept. So I felt like improving it and maybe trying to
November 14, 2025 at 11:06 PM
Meow decided to take a break on a test project and look at my old one and got overwhelmed with the work to convert to the style I been liking. Also a lot of old stuff I was using for prototyping is still in use somewhat. I can do it, but some thing would need to be reordered. The old approach
October 13, 2025 at 10:41 PM
Well I finish the stuff I wanted to do on that side project (except for the clean up and some minor things), so I could focus on other stuff again. The issue is what meow.
September 26, 2025 at 10:21 PM
Person A: "Your house is haunted."
Person B: "Nah, it is full of cats. They just do not like strangers."
September 26, 2025 at 9:08 PM
"One says salting the water of boiling pasta dose nothing, but I as boiling pasta in salted or salt water improves its taste." -Meow
September 26, 2025 at 5:29 PM
Meow it is hot today. It hard to focus on anything mew.
September 25, 2025 at 8:17 PM
Truth is that I have not been in a math mood for a bit. Maybe if I had space to physically map thing out, then I may be able to focus more. I keep overthinking things, but they are pretty simple. Debugging on the other hand sometimes throw me off too much since I do not have any visual debugging
September 8, 2025 at 12:46 AM
The other day I went and made an abstract togglable class in JS just to see what I could put together and see if it could show how to maintain the state of something.

In short, I do not think it be much use except maybe where one not spending time designing a system.
August 29, 2025 at 6:43 AM
Meow still slowly working on that project. Just a little more until it is the same (well better) and then I'll need to clean up the framework and decide to expand on that project or go back to Godot. (even though I can export Godot project to the web, I kind of like having a lighter framework)
August 26, 2025 at 12:15 AM
Random: (In Godot) I normally dislike the idea of one big event bus autoload. Originally I broke up into dedicated handlers before noticing I do not even need to depend on autoloads.

So my insane idea is using resources as event bus(es). As long as a dedicated tres file is created, then
August 22, 2025 at 12:20 AM
Random: I tend to be good at befriending animals meow or at least not wild ones.
August 15, 2025 at 2:08 AM
Random: I notice the Point class may be the biggest class due to it acting like a vector. Also since it not a primitive type, I have to take extra care of how it is passed and modified. I modify the set function to take a point. I guess I could try to force it to act like a primitive, but there are
August 15, 2025 at 1:12 AM
"Meows into the void."
August 14, 2025 at 5:51 AM
meow my old Minecraft skin though my ears are hidden at this angle. I have not really been playing much lately, but I decoded to try to keep a vanilla world to try out the new stuff. I do admit mods spoiled me, but I just want a world that could last a while.

yeah random
August 14, 2025 at 1:54 AM
Meow
August 9, 2025 at 1:50 AM