- Efficiency (not too many bits, ideally no random insert/access)
- Parallel alloc (multiple threads and distributed)
- Maintenance (essentially GC)
I haven't seen any solution to all. I'm very curious what you do!
- Efficiency (not too many bits, ideally no random insert/access)
- Parallel alloc (multiple threads and distributed)
- Maintenance (essentially GC)
I haven't seen any solution to all. I'm very curious what you do!