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mazeo.bsky.social
maz
@mazeo.bsky.social
Learning STUFF (Art/Design) | 20 He/Him
- Kris's model is an edit of (Twitter) @anemoiatraveller.bsky.social's gmod player model
- Kris's armor set is inspired by @snowtenkey.bsky.social's concept art of Kris
- Help with walk animation from @nuesb.bsky.social (only a still here)
August 28, 2025 at 9:01 PM
August 28, 2025 at 9:01 PM
Still screenshots. Music snippet in the video is "A Little Warmth" from Little Nightmares 2.
April 24, 2025 at 3:48 AM
RESTRICTED AREA - Security Breach "200X" Series.. which will be dubbed "firewall" going forward as I work on original environments.
April 24, 2025 at 3:48 AM
oh yeah i never shared it here but all the visual effects for that atrium environment were done in unreal engine 5 and i'm proud of it
April 11, 2025 at 5:43 PM
Atrium - Security Breach "200X" Series #fnaf
April 4, 2025 at 5:18 PM
Unreal Engine "cam capture" post processing that I spent way too long fine tuning so I can just use that instead of manually compositing screenshots. Works on UI elements too.
March 16, 2025 at 9:34 PM
Mimic demo project has been silently taken behind the shed and politely asked to leave since the game is so close to release. (Also, I have other more important stuff to focus on.) While I figure out what to do with what I have done, here's a peek at what I'm currently chipping away at.
March 8, 2025 at 9:11 PM
horror games i played this year ranking
December 23, 2024 at 4:43 AM
November 23, 2024 at 3:49 AM
properly backing up my project under an appropriate organization
November 20, 2024 at 11:24 PM
finished arcane act 2 (marked for spoiler)
November 17, 2024 at 1:06 AM
five nights at freddy's now apparently
November 13, 2024 at 6:20 PM
Testing crosspost
November 6, 2024 at 10:56 PM
i like how this pause menu looks 🙂
October 28, 2024 at 5:43 AM
Current FNaF project, being made to practice Unreal Engine 5 more.

It has no ETA yet because it’s missing some very key aspects, but it’s getting there and it will come eventually.

I’m not making a page for it yet; I want to work more on gameplay and art passes. Just announcing its existence.
October 26, 2024 at 4:27 PM
been branching out lately
October 25, 2024 at 2:53 AM
can someone fact check this
October 21, 2024 at 8:08 PM
Comic strip
October 20, 2024 at 9:28 PM
This canned 2005 game predicted FNaF… crazy world we live in…
October 20, 2024 at 8:17 PM
Best tab ever ?
October 20, 2024 at 8:03 PM
Bluesky now has over 10 million users, and I was #813,824!
September 17, 2024 at 12:30 AM
Follow up to my last post:

Three passive night-spawning mobs that I think would be cool to see in a hypothetical update
October 7, 2023 at 4:45 PM
Quick attempt at designing a Minecraft Vanilla style raccoon mob. It steals village crops at night.
October 5, 2023 at 3:10 AM
September 25, 2023 at 6:28 PM