MaxSpartan
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maxspartan.itch.io
MaxSpartan
@maxspartan.itch.io
Visual Novel developer and Creative Commons enjoyer. Everything I make is open and free.

https://maxspartan.itch.io/
Just finished my entry for the Single Choice Jam! maxspartan.itch.io/year-sixteen

It's a story about a very questionable family transition that no one can seem to break out of. Free and can be completed in less than 30 minutes!

#interactivefiction #visualnovel #indiegamedev #singlechoicejam
Year Sixteen by MaxSpartan
Two kids and it will be worth it.
maxspartan.itch.io
August 15, 2025 at 8:40 PM
After far too long and far too many revisions, it's finally done! maxspartan.itch.io/branded

Branded is a story about forming an alliance of no doubt very trustworthy individuals against a man they call the Shepherd. Completely free!

#visualnovel #indiegamedev #interactivefiction
August 11, 2025 at 11:49 PM
Lucheer's route fully written and coded, Dagha's route half coded and fully written. Both are about 30k words and there are seven endings in total – mostly bad ones because I'm sadistic like that.

Free release in a few days! maxspartan.itch.io/branded

#visualnovel #indiegamedev #interactivefiction
August 7, 2025 at 8:09 PM
Just finished writing Lucheer's route for Branded! Also, here are three totally not misleading early sketch versions of some art pieces for his story.

The full game should be out before August 10th. As always, for free! maxspartan.itch.io/branded

#visualnovel #indiegamedev #interactivefiction
July 19, 2025 at 5:28 PM
Reposted by MaxSpartan
it's #ScreenshotSaturday! here's a screenshot of my visual novel demo, which you can play now, for free, in only 5 minutes:

whimsival.itch.io/vessel

#indiedev #gamedev #visualnovel
July 19, 2025 at 11:28 AM
Reposted by MaxSpartan
What would you do if you only have ONE choice?

Come participate in the next Neo-Interactive jam and show us how you used the ONE choice!

itch.io/jam/single-c...
#interactivefiction #visualnovel #gamedev #singlechoicejam #neointeractives
Single Choice Jam
A game jam from 2025-07-15 to 2025-08-16 hosted by manonamora, Autumn Chen & Lapin Lunaire Games. The Jam where you give only ONE CHOICE to the player! The Single Choice Jam is a short unranked jam wh...
itch.io
July 11, 2025 at 6:23 AM
Haven't made a lot of progress on the art yet, but writing and coding are further along. The first half of Dagha's route is fully written and coded. Lucheer's first half is only written.

The whole thing will hopefully be out early next month. maxspartan.itch.io/branded

#visualnovel #indiegamedev
July 12, 2025 at 4:29 PM
"Everything I told you about the brand is true, except the mission."

It's been a while, but I'm finally finding time again to work on Branded. Here's a little sneak peek of a future scene where you trust your only friend with your secret. Dark bird thing is there too.

#visualnovel #indiegamedev
June 22, 2025 at 8:17 PM
To my fellow Visual Novel devs:

I noticed there wasn't really a template for implementing in game flowcharts in Ren'Py, so I took it upon myself to make one! maxspartan.itch.io/renpy-flowch...

It includes, code, visuals, and an example project.
#visualnovel #indiegamedev #interactivefiction
May 1, 2025 at 5:23 PM
Just finished playing (the current build of) Shadowbrook by @shadowbrookvn.bsky.social and absolutely loved it!

If you're into long, personal stories with deeply flawed characters and a burn slow enough to boil a frog alive without it noticing, then this one is definitely for you.
April 22, 2025 at 5:48 PM
Technically not the weekend anymore, but at least I got close.

Branded version 0.15 - Day 1 and 2 - Branded maxspartan.itch.io/branded/devl...

Features:
-15k out of 60k - 80k words
-New backgrounds
-One choice (more to be added in the future)
-Completely free!

#visualnovel #indiegamedev
Branded version 0.15 - Day 1 and 2
And with this, the project has finally moved beyond the initial prototype! What's new: Two days, including one day with either penguin. This puts Branded at 15,000 words in total New background art an...
maxspartan.itch.io
April 13, 2025 at 11:10 PM
Still working on improving the backgrounds and adding the text into Ren'Py. New build out this weekend.

maxspartan.itch.io/branded will then have 15k out of the planned 60-80k words and introductions for all major characters.

It's free and always will be!

#indiegamedev #writing #VisualNovel
April 8, 2025 at 6:50 PM
What started out as a simple quest to find allies becomes much more difficult now that avoiding enemies is your new priority.

Earn trust. Don't give it.

maxspartan.itch.io/branded gets updated in a few weeks:
-15k extra words
-Drawn backgrounds
-One new choice

#indiegamedev #writing #VisualNovel
April 1, 2025 at 9:53 AM
A friend recently called one of my characters male Dora and I still haven't emotionally recovered.

#visualnovel #NaNoReno2025
March 23, 2025 at 9:26 PM
Writing is overthinking every tiny aspect of your world, story and characters and then feeling like an absolute moron when someone points out a basic fact of reality.

In my case this meant that stinging nettles can, in fact, be very easily moved aside. Crazy.

#WritingCommunity #visualnovels
March 18, 2025 at 8:29 PM
March 16, 2025 at 8:28 AM
"Let's explore this abandoned building, bro. What could go wrong?"
-My #NaNoReno2025 submission.

Where The Light Dies shows just how much pressure a strong yet very flawed friendship can take before snapping like a trapped man's sanity.

maxspartan.itch.io/where-the-li...
March 15, 2025 at 4:35 PM