maurimo 🍊
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maurimo.dev
maurimo 🍊
@maurimo.dev
he/him | tech artist and ui/ux | working on @whodunnitvn.bsky.social | 🇲🇽, ES/EN

website: https://maurimo.dev
got bored so I made some noisy gradient shaders to entertain myself
November 12, 2025 at 11:50 PM
how it feels to work on games with a team
September 25, 2025 at 3:49 AM
August 6, 2025 at 9:33 PM
still a bit of a WIP, but we added in a phone chat to @whodunnitvn.bsky.social :] we used nighten.itch.io/yet-another-... as a base, highly recommend it. nvl mode for this just makes a lot of sense
July 31, 2025 at 5:05 PM
ATL transitions also let you make very fun anime-style shock moments (effect code in the reply)

#renpy
July 29, 2025 at 1:35 PM
hello! I have made the shattered glass transform + transition available in my itch.io page for free! 🥂

now go and make your dramatic facecrack moments REALLY crack >:)

❇️ maurimo.itch.io/shattered-gl... ❇️

#renpy #gamedev #vndev #vn
July 26, 2025 at 4:27 PM
and now as a transition! for when you want a really dramatic moment
July 26, 2025 at 3:15 PM
made a cracked glass shader for Ren'Py! used this godot shader as a guide www.youtube.com/watch?v=KlTU..., and added support for shadow images + mouse-based reflection to give the glass a bit of depth 🫰

glass shatter noise warning (shouldn't be loud at all)

#renpy #gamedev #shader
July 26, 2025 at 2:53 PM
remembered that ATL transitions exist which means you can use animated shaders to do some funky transition magic 👁️
July 26, 2025 at 1:04 PM