Tried my hand at implementing this just from the video but with SDFs instead of a 3D texture. Turned out pretty good but missing a lot of the quality touches from your final shader, however I can now switch the shape of the dots easily (See reply).
Tried my hand at implementing this just from the video but with SDFs instead of a 3D texture. Turned out pretty good but missing a lot of the quality touches from your final shader, however I can now switch the shape of the dots easily (See reply).