🔧 source code in JS:
github.com/mattdesl/snes
🔧 source code in JS:
github.com/mattdesl/snes
It leads to less purity of any single ink, and is a little lower in overall saturation.
(GIF doesn’t work on BlueSky I guess?)
It leads to less purity of any single ink, and is a little lower in overall saturation.
(GIF doesn’t work on BlueSky I guess?)
working on an open source pigment mixing library, based on Kubelka-Munk theory.
left: before KM mixing
right: after KM mixing
working on an open source pigment mixing library, based on Kubelka-Munk theory.
left: before KM mixing
right: after KM mixing
Closes today at 5PM GMT (UK time).
→ bitframes.io
Closes today at 5PM GMT (UK time).
→ bitframes.io
Tools—
print-bitframes.surge.sh
Code—
github.com/mattdesl/bit...
Tools—
print-bitframes.surge.sh
Code—
github.com/mattdesl/bit...
→ bitframes.io
→ bitframes.io
A ~40 min interview with professor and computer art history scholar Grant D. Taylor that I conducted during R&D for Bitframes.
Listen → bitframes.io/episodes/1
A ~40 min interview with professor and computer art history scholar Grant D. Taylor that I conducted during R&D for Bitframes.
Listen → bitframes.io/episodes/1
Code below:
github.com/mattdesl/bit...
Code below:
github.com/mattdesl/bit...
an open source generative artwork & film crowdfund, powered by Highlight. 100% of net proceeds are being directed toward the production of a feature-length documentary film on the history of generative art.
→ bitframes.io
Nov 22 – Dec 20
an open source generative artwork & film crowdfund, powered by Highlight. 100% of net proceeds are being directed toward the production of a feature-length documentary film on the history of generative art.
→ bitframes.io
Nov 22 – Dec 20
Excited to release this system as open source software & tools for the gen art community!
Excited to release this system as open source software & tools for the gen art community!
→ bitframes.io
An open source generative artwork & documentary film crowdfund powered by Highlight, launching tomorrow (Friday Nov 22, 5PM GMT).
100% of net proceeds are being directed to the film production.
→ bitframes.io
An open source generative artwork & documentary film crowdfund powered by Highlight, launching tomorrow (Friday Nov 22, 5PM GMT).
100% of net proceeds are being directed to the film production.
→ www.lerandom.art/editorial/ma...
Launching this Friday, Nov 22. Will share more details leading up to launch. 👀
→ www.lerandom.art/editorial/ma...
Launching this Friday, Nov 22. Will share more details leading up to launch. 👀
An open source generative artwork and blockchain-based crowdfund inspired by punched cards and the mainframe computing era.
More details to come soon!
👀
An open source generative artwork and blockchain-based crowdfund inspired by punched cards and the mainframe computing era.
More details to come soon!
👀
Features:
- extremely fast
- extremely compact
- oklab, p3, rec2020, a98rgb, prophoto, srgb + more
- gamut mapping + wide gamut support
Repo → github.com/texel-org/co...
Features:
- extremely fast
- extremely compact
- oklab, p3, rec2020, a98rgb, prophoto, srgb + more
- gamut mapping + wide gamut support
Repo → github.com/texel-org/co...
Rust code is in the repo but haven't added it to the benchmark yet; PRs welcome!
→ https://github.com/mattdesl/wasm-bench
Rust code is in the repo but haven't added it to the benchmark yet; PRs welcome!
→ https://github.com/mattdesl/wasm-bench
a small learning tool that lets you construct a color from a spectral power distribution, defined as a smooth cubic spline.
https://github.com/mattdesl/color-spd
a small learning tool that lets you construct a color from a spectral power distribution, defined as a smooth cubic spline.
https://github.com/mattdesl/color-spd
https://github.com/mattdesl/colorswatch
https://github.com/mattdesl/colorswatch
Colorgrab is a minimal desktop interface for grabbing & copying colors from an image as hex and JSON palettes:
https://github.com/mattdesl/colorgrab
Colorgrab is a minimal desktop interface for grabbing & copying colors from an image as hex and JSON palettes:
https://github.com/mattdesl/colorgrab
experiments in color mixing with spectral.js, emergent colour palettes from a limited set of three primaries. colour studies as part of developing a new generative art workshop for Bright Moments Tokyo.
experiments in color mixing with spectral.js, emergent colour palettes from a limited set of three primaries. colour studies as part of developing a new generative art workshop for Bright Moments Tokyo.