Matt
matt-int.bsky.social
Matt
@matt-int.bsky.social
And MariaDB is the younger sister!
November 5, 2025 at 4:32 PM
Squirt of lemon!
September 24, 2025 at 9:42 PM
I don’t even think it was that part but the part where they showed Trump saying he was doing great and talking about WH renovations when asked about how he was grieving his friend’s death
September 18, 2025 at 9:56 AM
What’s imelligence?
September 9, 2025 at 8:21 AM
Put Outer Wilds on the top row for me; Stanley Parable is a great one too.
April 22, 2025 at 9:35 AM
If you haven’t seen them yet, Pointy Hat has several videos on liches. A focus on d&d but the concepts are superb and not wholly married to any system.

The bard lich in particular comes to mind for a non-physical phylactery
March 6, 2025 at 11:31 PM
I get Ghost Wire Tokyo vibes from this
January 16, 2025 at 7:06 AM
I’m curious, how well (in your opinion) does something like GURPS Thaumatology Ritual Path Magic capture the feeling of Mage The Ascension?
January 12, 2025 at 9:44 AM
This is super cool, love seeing other’s characters in GURPS.

Question, as I was unfamiliar with the size discount on ST, but shouldn’t you get Move+1 due to gigantism? Which would have given you the size limitation discount on your ST?
January 9, 2025 at 4:45 PM
Relevant to your comment: youtu.be/nu6C2KL_S9o
R. Kelly is not a p*dophile (technically speaking) | Gianmarco Soresi | Stand Up Comedy
YouTube video by Gianmarco Soresi
youtu.be
December 24, 2024 at 11:05 PM
Was it at least a good bad film where you can enjoy how bad it is? A la the 2020 Monster Hunter film
December 23, 2024 at 10:34 AM
Tea and Toast, by Lucy Spraggan
December 23, 2024 at 7:41 AM
I absolutely loved that episode, but to your point, not because it was meant to be Pac-Man. Though it did seem quite close to the new Pac-Man game which got announced (last week?)
December 17, 2024 at 4:26 PM
Speaking of Dumas, there was also a new Count of Monte-Cristo which was thoroughly enjoyable
December 17, 2024 at 6:38 AM
Yeah that's fair. I was playing around with the AP rules from The Last Gasp Pyramid article to get some ebbs and flows in the combat as well, but I'll have a look at the stance rules. I assume they're in Martial Arts? Unless you're referring to the posture rules?
December 14, 2024 at 9:30 PM
What is your top rule (or rules) for avoiding the move and attack loop?
December 14, 2024 at 9:19 PM
Small correction. It should be:

C = (M / (1 - M))^2 -1

Otherwise you end up with a negative answer. Though the original 1 - … was more aesthetically pleasing to me haha
December 14, 2024 at 12:56 AM
So the 1.01, 1.1, etc., are only arbitrary in the sense that they're the upper limit of multiplier that that class of starport should ever have.

And the other numbers are just whatever is needed for that multiplier to be 1 when you have 1 planet in trade.
December 14, 2024 at 12:18 AM
This gives us this formula for the constant:

N - (M / (R - M))^2 = C [where R is the resulting modifier in previous reply)

And since N and R are both 1 (multiplier of 1 when you have 1 planet) the usable formula is something like:

C = 1 - (M / (1 - M))^2

2/2
December 14, 2024 at 12:15 AM
Let's say the general formula for this multiplier calculation is:

M - (M / sqrt(C + N))

M is the maximum result you could have, e.g. for class A starports that would be 2. N is the number of planets in trade, and C is a constant which means having 1 planet N = 1 gives you a multiplier of 1

1/2
December 14, 2024 at 12:11 AM
GURPS Lite is free and has most of the basic rules needed for a game :)

I’d also recommend Chris Normand’s series on YT, that helped me get started.
December 13, 2024 at 10:49 PM
Most of the complexity (at least what I’ve experienced) have come from creating characters, but tools like GCS makes that much easier, especially when tweaking a concept.

Chris Normand has a good intro series on YouTube which captures the toolkit, build-as-you-go approach to learning
December 13, 2024 at 10:45 PM