Matías Valero
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matiasvalero.bsky.social
Matías Valero
@matiasvalero.bsky.social
Ecological engineer, father of two, game master in Duluth, Minnesota. Actor/Writer/Designer/Storyteller.
Developing Chrono CCG: www.playchrono.com
The Twin Portals podcast discord: https://discord.gg/MB4EFGv

Breathe deep, seek peace.
Proud of the people of Duluth!
April 5, 2025 at 6:42 PM
Once you were in the groove, how long did it take to create an effect like this? Very cool 😀
December 11, 2024 at 10:48 PM
We will call it... BalDead's Space III.
December 11, 2024 at 7:25 PM
Fantastic work!
December 8, 2024 at 1:01 AM
Excited to have some new adventures with the kids. Feeling like I'm mak8ng headway on a game development project after they go to bed, which is motivating.
Hope the emotional upswing kicks in soon!
December 6, 2024 at 5:57 PM
Due to the last day, the last night, or the last adulthood?
December 4, 2024 at 9:33 PM
In recent years, a laptop with an internet connection, and ObsidianMD.

In terms of physical products outside of computers, snacks. Especially blueberries.
December 4, 2024 at 9:05 PM
my shrink wrapped says that I should attend therapy more often... and also use less plastic packaging.
December 4, 2024 at 8:53 PM
what if you develop, play, and buy video games?
December 4, 2024 at 8:52 PM
Well, he is adorable.
December 3, 2024 at 11:12 PM
Any advice on how to prepare for this eventuality?
Go wild with AI tools while they're golden?
December 3, 2024 at 9:57 PM
Jet Force Gemini doesn't get enough recognition.
November 28, 2024 at 9:58 PM
For more than 40 sessions, one of the biggest dangers of our campaign has been a necromancer known as Nancy.
November 26, 2024 at 10:24 PM
Welcome to bluesky, Lope! What do you think about Bluesky's odds as the next big community hub?
November 26, 2024 at 9:15 PM
And here we are nearly a year later, getting into it again. I don't feel like it's a seasonal thing though, just a jerky return to socializing.
In tribute to the internet gods, a photo of Sylvi modeling the necklace that E made for her:
November 26, 2024 at 9:09 PM
I really hope this doesn't change anytime soon. Enshittification, begone.
November 26, 2024 at 9:03 PM
What lead you to this conclusion, may I ask?
-digital CCG game developer.
November 26, 2024 at 7:22 PM
The last option is very evocative, for sure!
I like the idea that the player WILL die, but they have the freedom to spend down their hit dice to make their last moments more meaningful. Puts the storytelling agency firmly in their court.
September 18, 2023 at 7:01 PM