github.com/Masonluna
I have a problem
I have a problem
What kind of skills do I need to be an effective gameplay programmer at a studio, and what kind of things should I be building for a portfolio? I'm getting a CS degree soon, but I think I have a lot to learn before I'd consider myself a qualified candidate.
What kind of skills do I need to be an effective gameplay programmer at a studio, and what kind of things should I be building for a portfolio? I'm getting a CS degree soon, but I think I have a lot to learn before I'd consider myself a qualified candidate.
Just in case a reminder is needed
Just in case a reminder is needed
Ball said "there is hope" that Take-Two will price GTA 6 at "$80 or even $100," which could prove to be a turning point for the video game industry. This could break a "key price barrier" and allow other developers to raise prices as well, he said."
www.gamespot.com/articles/gta...