Back in 2.x you wouldn't get teleported into the boss after the cutscene ended. So it was mandatory to wait for the other players so they wouldn't get locked out and the alliance would be missing pt members specially in Crystal Tower runs.
Back in 2.x you wouldn't get teleported into the boss after the cutscene ended. So it was mandatory to wait for the other players so they wouldn't get locked out and the alliance would be missing pt members specially in Crystal Tower runs.