marty
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marty1.bsky.social
marty
@marty1.bsky.social
chipotle burrito backpack
ah i see now, makes a lot of sense
merry Christmas to you as well, good luck developing your game 😤
December 24, 2025 at 11:51 PM
3) i think this is the only real critique i have
some of the set pieces are very cool and i enjoyed them but a lot of level connections to get from one set piece to another set piece are a bit too unfinished/uninteresting with few textures
these are the parts that will likely need another art pass
December 23, 2025 at 11:54 PM
alright sweet, 1) the tribal mobs at the start, are they supposed to be totally mute? found it odd that they didn't produce any grunts on hit or their attacks
2) the player is very sticky to the ground, on goldsource/q1 or most fps you would fly off if you went over a ledge or a downwards slope
December 23, 2025 at 11:51 PM
hello, just wanted to say you're doing incredible work and astounded that youre doing all of this work solo
i really appreciate someone making a gunman chronicles aesthetic

i played your demo a while back and i have 3 points i took note about, idk if you want to hear it
December 22, 2025 at 7:17 PM
oh that, ive never actually learned how to model
ive been somewhat just randomly placing vertices hoping it starts to shape into something resembling a model then wondering why most of it broke when i rig it

i know theres some procedure to do with the elbows but i dont know how to apply it
December 19, 2025 at 4:50 AM
yes u may
December 19, 2025 at 3:30 AM
im all in
December 6, 2025 at 2:52 PM
holy moly you made this in quake/hl1? this is insane man, i tried a long time ago to make things with quake but i couldnt solve most of my qc problems
where did you learn to do all of this?
November 24, 2025 at 5:41 PM
yesssssssssssss
August 27, 2025 at 11:02 PM
HOLY MOLY
August 14, 2025 at 12:09 AM
July 28, 2025 at 12:19 AM
July 28, 2025 at 12:19 AM