Márton Bán
martonban.bsky.social
Márton Bán
@martonban.bsky.social
Computer Science Engineering Student - In the future I want to be a Computer Graphics Dev - Hobby Material Artist - https://linktr.ee/martonban
Pinned
My name is Márton Bán, and I’m a student and aspiring graphics developer. I’ve done some web development before, and now I’m transitioning to graphics programming.

Currently I am working on a ray tracer, and making shaders in SHDERed.
Unfortunately, because of some personal stuff I couldn’t make the progress with graphics that I wanted this past year, but I did learn a few things. So from now on I’m putting my full energy into it!
October 2, 2025 at 1:08 PM
Reposted by Márton Bán
Behind the pretty frames of #DetroitBecomeHuman. Breaking down how the beautiful world of Detroit brought to life with cool techniques & smart decisions.
i Hope you enjoy or find something new!
mamoniem.com/behind-the-p...
November 28, 2024 at 2:06 AM
Reposted by Márton Bán
Still one of the most accessible explanations of the rendering equation out there
November 18, 2024 at 8:26 PM
I started making PBR materials in Substance Designer as a hobby 😄 #techart #material #SubstanceDesigner
November 18, 2024 at 7:43 PM
If you have a problem to understand CMAKE as a beginner this is a pretty cool repository to get a solid grip on this topic: github.com/ttroy50/cmak...
October 23, 2024 at 6:30 PM
Reposted by Márton Bán
This a great and very easy to read introduction to Calculus calculusmadeeasy.org, amazing that it was written more than 100 years ago.
Calculus Made Easy
calculusmadeeasy.org
October 23, 2024 at 4:58 PM
Currently I am developing my first raytracer with a simple editor in raylib to practice more C++ and able to focus on raytracing more. This will be a good resource to improve my rendering engine in the future.
Graphics moved to BlueSky? Great!

While I work on the initial release of a fast, "C-with-classes", single-file BVH-builder / optimizer library, may I perhaps amuse you with some reading material on the subject:
jacco.ompf2.com/2022/04/13/h...
Comes with a github repo too!
github.com/jbikker/bvh_...
October 23, 2024 at 12:04 PM
Reposted by Márton Bán
Reminder for graphics folks to follow the rendering list, even if you joined via the Starter Pack:

bsky.app/profile/did:...

The list already has 10-20 interesting people that won’t fit in the starter pack, and those people may not find each-other since neither will have auto-followed the other.
October 22, 2024 at 9:47 PM
My name is Márton Bán, and I’m a student and aspiring graphics developer. I’ve done some web development before, and now I’m transitioning to graphics programming.

Currently I am working on a ray tracer, and making shaders in SHDERed.
October 21, 2024 at 7:38 PM
Thank you very much to all the cool people who followed me! I'm a beginner in computer graphics, but I’m going to be more active to push myself to do more graphics programming.
October 21, 2024 at 7:08 PM
A chill sunday tutorial session 😊 #shader
October 20, 2024 at 1:40 PM
Reposted by Márton Bán
I tried going through my following for anyone that seemed to mention graphics / engine dev / etc, and added them all to a starter pack. I might have missed people, or included people I shouldn't, but it's at least a start! Please let me know anyone else that should be included!

go.bsky.app/UFcEcV6
October 20, 2024 at 7:27 AM
I'm a aspiring Graphics Dev. Let's connect! :)
October 18, 2024 at 6:35 PM