Martin Caine
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martincaine.com
Martin Caine
@martincaine.com
Founder and Director of Retroburn (Positron out now on Steam). Senior Programmer at Rebellion North (formerly TickTock Games).
Looking forward to demoing my game @positrongame.com at MCM Birmingham this weekend in the @egxofficial.bsky.social / @gamerepublic.bsky.social area. Got some flyers to hand out at the show and direct people to come play our games, as I'm fully aware most attendees will not be there for the games!
November 24, 2025 at 11:08 AM
One year ago today I released my spare-time game Positron to Steam Early Access! To celebrate, it's currently discounted 33% until December.

steam.positrongame.com/oneyear

#GameDev #IndieDev #Steam #EarlyAccess #Discount #Sale #Positron #IndieGame
November 21, 2025 at 10:21 PM
Ready for Wicked For Good. Saw Wicked at the theatre many years ago and loved it. Just watched Wicked Part One for the first time here at the cinema as part of a double bill tonight.
November 20, 2025 at 8:38 PM
My game @positrongame.com will also likely not be coming to the PS Vita now :(
November 20, 2025 at 12:12 AM
Gamers really love Indie Games (when they're discounted). @positrongame.com sales for the past year (excluding the launch spike of about 80 units sold). I routinely offer a flat 25% discount during sale periods, and don't intend to go lower. #GameDev #IndieDev #IndieGame #Steam #Sale
November 19, 2025 at 11:01 AM
I'm considering making a single level playable demo of @positrongame.com that runs in browser, to attract more players to the full version on Steam. Shouldn't be too difficult as I made a simple level preview in WebGL ten years ago. martincaine.com/webgl/positr...

#GameDev #IndieDev
November 16, 2025 at 11:55 AM
Check out my game Positron on Steam

- Custom engine, written in C++
- Arcade-like, high contrast, vivid colours
- Local splitscreen multiplayer coming soon
- Maze, Snake, and Arena modes.

steam.positrongame.com/screenshotsa...

#screenshotsaturday #IndieGameDev #IndieDev #SoloDev #GameDev
November 15, 2025 at 11:29 PM
Another GaMaYo done. Thanks to the organisers and all those who came and played @positrongame.com. Might have even sold a few copies which is a bonus, as it's not really a consumer facing event.

steam.positrongame.com/gamayo

#GameDev #IndieDev #IndieGame #Steam
November 13, 2025 at 10:52 PM
Compete on the global leaderboards in Snake! Play Positron now on Steam. #ScreenshotSaturday #Steam #Snake steam.positrongame.com/screenshotsa...
November 9, 2025 at 12:54 AM
November 8, 2025 at 11:54 PM
Splitscreen multiplayer Snake mode coming soon to Positron on Steam! Compete against a friend and destroy them with your trail. #ScreenshotSaturday #Steam steam.positrongame.com/screenshotsa...
November 8, 2025 at 10:54 PM
Survive as long as possible in Positron's Snake mode, on Steam now! #ScreenshotSaturday #GameDev #IndieDev #Steam steam.positrongame.com/screenshotsa...
November 8, 2025 at 9:54 PM
Play classic Snake mode in Positron on Steam now! #ScreenshotSaturday #Snake #Nokia3310 steam.positrongame.com/screenshotsa...
November 8, 2025 at 8:54 PM
And again...
November 8, 2025 at 8:42 PM
Positron released to Steam almost one year ago, and has sold 176 copies. Support and #IndieDev and check it out on Steam now! #ScreenshotSaturday steam.positrongame.com/screenshotsa...
November 8, 2025 at 7:54 PM
November 8, 2025 at 6:54 PM
Grow your trail and avoid getting cornered in Snake mode. Play now on Steam! #ScreenshotSaturday #Snake #Nokia3310 steam.positrongame.com/screenshotsa...
November 8, 2025 at 5:54 PM
November 8, 2025 at 4:54 PM
Room bot found
November 7, 2025 at 5:05 PM
No shit; "Not enough time to change train". Luckily the app notified me of the delay and we were able to jump in an Uber to Mirfield.
November 7, 2025 at 10:57 AM
Another hand drawn card made for one of my kids' birthday tomorrow. I'm not artistic enough to do this from scratch, but can copy close enough from a reference image :-) #OnePiece #Luffy #HappyBirthday
November 3, 2025 at 10:25 PM
Bit of pub-dev on @positrongame.com between cinema visits today. Working on getting rumble working on controller, and maybe a bit of screen shake too. steam.positrongame.com #PubDev #GameDev #IndieDev #SoloDev #IndieGame #NotMadeWithUnity
November 2, 2025 at 5:56 PM
Its 1990, I'm 8 years old, and my Dad is taking me to the Cannon cinema in Wakefield for the first time, to see Teenage Mutant Ninja Turtles.

35 years later, I've just seen it at our local cinema. Still an amazing film. True to the source material. Great camera work, fights, and characters. #TMNT
November 2, 2025 at 5:08 PM
That bump at the start of October was demoing the game again at Play Expo Blackpool. My game is always popular at live events and expos, and we sold 10 copies directly as a result of people playing it at the show. #GameDev #PlayExpoBlackpool #IndieGameDev
November 2, 2025 at 12:31 AM
Sales over the past few months have pretty much flatlined, given that there's no natural traffic to the Steam store page. If I flood my socials (and @retroburngames.com and @positrongame.com), I'll usually sell a copy that day. #IndieGameDev #IndieGame
November 2, 2025 at 12:26 AM