Markus Moenig
markusmoenig.bsky.social
Markus Moenig
@markusmoenig.bsky.social
New video is out. I talk about the latest Eldiron release and specifically about the new UI system, 3D editing and GPU rendering.

youtu.be/xtk1JL-jCWw
Eldiron v0.8.9: New UI, 3D Editing and GPU Rendering
YouTube video by EldironRPG
youtu.be
December 9, 2025 at 8:56 AM
🚀 Eldiron v0.8.90 is live! New tree‑view UI , GPU rendering with ray tracing/PBR , real‑time tile editing & 3D painting , plus a fresh tileset .

Read more 👉https://eldiron.com/blog/2025/12/07/eldiron-v0.8.9

#gamedev #indiedev #rustlang #gameengine #Eldiron #retro #rpg #crpg
December 7, 2025 at 4:22 AM
Sneak Peek #1:
Arriving early–mid December. The new tree widget replaces sections and most of the tool system. Maximizing a dock opens a specialized editor—like the new tile editor with per-tile undo. Editing 2D/3D map tiles will be fast and fun.
November 19, 2025 at 10:36 AM
Eldiron v0.8.20 is now available for download for all platforms.

This is the first release with the new Doom style editor system (which I think is a big improvement) and also features my new software rasterizer (to keep things authentic 😅). It's a lot of fun working on this.
February 22, 2025 at 6:47 AM
If one day Apple changes the Retina scaling factor from 2 to something else, how many drawing bugs in shaders will there be ? I guess a lot.
November 25, 2024 at 1:54 AM
CHIPcade simulates a 16bit Arcade Chip with a Graphical Co-Processor which you program in assembly to create games ... Why use Godot , thats far too easy!
November 19, 2024 at 2:41 AM