Marketing Your Game
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marketingyourgame.com
Marketing Your Game
@marketingyourgame.com
It all depends on your budget. If you aim for a low-ish spend, have you considered reaching out to the creators yourself?

Or you could try launching a quest on Lurkit to get bids from creators and secure coverage for your game around a specific date without worrying about contracts, NDAs, etc
February 21, 2025 at 1:14 AM