Another semi-rework. Now Louie favors consistency by only using Bulbmin, but has a lot of new different (and crazy!) tools. This is a special one that required lot of code fixes that also got officially in other projects. Here's a quick *evil* showcase:
Another semi-rework. Now Louie favors consistency by only using Bulbmin, but has a lot of new different (and crazy!) tools. This is a special one that required lot of code fixes that also got officially in other projects. Here's a quick *evil* showcase:
Representing Pikmin 3, Alph has gotten a new-old partner, the Winged Pikmin. Strike fear by holding your opponents hostage, and hit them with your Rock Pikmin. And, when buried, you can grab them with Pluck! Here's a quick rundown:
Representing Pikmin 3, Alph has gotten a new-old partner, the Winged Pikmin. Strike fear by holding your opponents hostage, and hit them with your Rock Pikmin. And, when buried, you can grab them with Pluck! Here's a quick rundown:
A very problematic Devil. Got a lot of work done in the background to fix many of his bugs and inconsistent clunkiness! Uses PM floaty DJC mechanics, first ever custom hit GFX and sharp SFX!
His coat shines and Rage features rimlight like in Tekken.
A very problematic Devil. Got a lot of work done in the background to fix many of his bugs and inconsistent clunkiness! Uses PM floaty DJC mechanics, first ever custom hit GFX and sharp SFX!
His coat shines and Rage features rimlight like in Tekken.
Featuring new graphics from @grandazel.bsky.social, Bayonetta's main gimmick has been totally revamped.
Slows based on the strength of the attack all opponents close to Bayonetta and also affects Subspace enemies and Bosses!
Featuring new graphics from @grandazel.bsky.social, Bayonetta's main gimmick has been totally revamped.
Slows based on the strength of the attack all opponents close to Bayonetta and also affects Subspace enemies and Bosses!
I have P+ Luigi's Mansion, but the platforms got replaced with a single special one, and it moves towards the side with more fighters!
It stops when someone's under it.
The idea was to make it a boo. However, I look forward for your suggestions.
I have P+ Luigi's Mansion, but the platforms got replaced with a single special one, and it moves towards the side with more fighters!
It stops when someone's under it.
The idea was to make it a boo. However, I look forward for your suggestions.