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Mario's Castle
@mariocastle.it
In-depth Super Mario coverage. Made in Italy in 2006, we just joined Bluesky.

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In contrast, the SMB level end fanfare sounds much more like an actual tune.

It is polyphonic, the notes do not all have the same duration, it is in 4/4, and most importantly, it has an ending (the final C chord that makes the tune "land", as if to say, "You did it!").
May 17, 2025 at 4:34 PM
It's the very motion and note placement that defines the sound once we speed it up; many videogame sound effects are created with this method. Here's an example from Super Mario World.
May 17, 2025 at 4:34 PM
The Mushroom sound is a monophonic, i.e., one-voice sequence (this saves on audio channels and allows it to coexist with the music). The notes all have the same duration and rise in a kind of wavering motion.
May 17, 2025 at 4:34 PM
Super Mario
November 18, 2024 at 10:36 PM