Will The Man Get Frog FREE on Steam! 🎉🐸👉 http://t.ly/R54w2
Check out my other games: marechalbanane.itch.io
Hiya/Bonjoure !
Happy #Halloween everyone!
Happy #Halloween everyone!
It's so cool to see so much people gathering to share their enthusiasm, explore the medium and being generally super nice to one another.
See you next year!
#gamedev
It's so cool to see so much people gathering to share their enthusiasm, explore the medium and being generally super nice to one another.
See you next year!
#gamedev
But please go check out @sosowski.bsky.social's talk first. Then tell me about it. I can't attend, but I want to know what it was like.
But please go check out @sosowski.bsky.social's talk first. Then tell me about it. I can't attend, but I want to know what it was like.
@amazefest.bsky.social next week. Can't wait to be there!
#indiegame #gamedev #pico8
@amazefest.bsky.social next week. Can't wait to be there!
#indiegame #gamedev #pico8
Titled "The Butler Did It", it's just a black background, a gloomy tune and a cartoonish butler moving exceedingly slow.
It still feels like I had plans for this little guy, but what?
#prototyping #gamedev
Titled "The Butler Did It", it's just a black background, a gloomy tune and a cartoonish butler moving exceedingly slow.
It still feels like I had plans for this little guy, but what?
#prototyping #gamedev
This may or may not have been a life goal of mine.
Thank you very much @lexaloffle.bsky.social!
#gamedev #indiegame
This may or may not have been a life goal of mine.
Thank you very much @lexaloffle.bsky.social!
#gamedev #indiegame
The 2.4 update of #WillTheManGetFrog with a french translation is available right now on itch.io and in pico-8, for pc/mobile. The Steam version will follow up very soon.µ
Have fun!
marechalbanane.itch.io/will-the-man...
#pico8 #gamedev #indiegame
The 2.4 update of #WillTheManGetFrog with a french translation is available right now on itch.io and in pico-8, for pc/mobile. The Steam version will follow up very soon.µ
Have fun!
marechalbanane.itch.io/will-the-man...
#pico8 #gamedev #indiegame
Et voilà ! Super content de vous annoncer que #WillTheManGetFrog est disponible en français sur itch.io et dans pico-8, sur pc/mobile ! La version Steam va suivre très vite.
Hate d'avoir vos retours, amusez-vous bien !
marechalbanane.itch.io/will-the-man...
#pico8 #gamedev #indiegame
Et voilà ! Super content de vous annoncer que #WillTheManGetFrog est disponible en français sur itch.io et dans pico-8, sur pc/mobile ! La version Steam va suivre très vite.
Hate d'avoir vos retours, amusez-vous bien !
marechalbanane.itch.io/will-the-man...
#pico8 #gamedev #indiegame
#WillTheManGetFrog is going to get a French translation! And soon!
My friends, family and fellow compatriots are finally gonna be able to play easily! 😁
#WillTheManGetFrog is going to get a French translation! And soon!
My friends, family and fellow compatriots are finally gonna be able to play easily! 😁
Après quelques tests, c'est maintenant officiel :
#WillTheManGetFrog va avoir sa traduction francaise ! Et très bientôt, en plus.
Préparez-vous à inonder Internet de vos licences poétiques, seul·e ou entre ami·es !
#indiegame #gamedev #pico8 #haiku #poetry
Après quelques tests, c'est maintenant officiel :
#WillTheManGetFrog va avoir sa traduction francaise ! Et très bientôt, en plus.
Préparez-vous à inonder Internet de vos licences poétiques, seul·e ou entre ami·es !
#indiegame #gamedev #pico8 #haiku #poetry
Ca m'a donné envie de faire ça dans mes autres jeux !
Du coup je teste des trucs.
#WillTheManGetFrog #gamedev #pico8
Ca m'a donné envie de faire ça dans mes autres jeux !
Du coup je teste des trucs.
#WillTheManGetFrog #gamedev #pico8
www.twitch.tv/cekterdown
Ca va être rigolo. En tout cas moi j'y serai.
#stream #pico8 #gaming
www.twitch.tv/cekterdown
Ca va être rigolo. En tout cas moi j'y serai.
#stream #pico8 #gaming
Avec @antonmakesgames.itch.io et @jirolondon.bsky.social on a fait la #GlobalGameJam de chez @indieco.xyz !
Et on a fait un super jeu avec un vieux jouet à bulle et de l'aventure textuelle, en français.
Allez jeter un oeil !
marechalbanane.itch.io/shitty-bubbl...
#pico8 #gamedev
Avec @antonmakesgames.itch.io et @jirolondon.bsky.social on a fait la #GlobalGameJam de chez @indieco.xyz !
Et on a fait un super jeu avec un vieux jouet à bulle et de l'aventure textuelle, en français.
Allez jeter un oeil !
marechalbanane.itch.io/shitty-bubbl...
#pico8 #gamedev
The result is a mountain of exciting and often hilarious content. Some maps may feel "a bit much", but that's what makes the set so great as a whole.
The result is a mountain of exciting and often hilarious content. Some maps may feel "a bit much", but that's what makes the set so great as a whole.
Actions are fluid and plethoric; the sliding and wall-jumps allow you to parkour your way around the maps and the many many disposable weapons offer a wide range of ludicrous playstyles and synergies, leading to an exhilarating feeling of power, precision and expressivity.
Actions are fluid and plethoric; the sliding and wall-jumps allow you to parkour your way around the maps and the many many disposable weapons offer a wide range of ludicrous playstyles and synergies, leading to an exhilarating feeling of power, precision and expressivity.
STRAFTAT ("criminal offence") is a 1v1 FPS that seemingly ran out of fucks to give a long time ago, with its low-poly models, minimum anims, and its brutalist, slavic Quake 3 / UT2000 aesthetic.
Is it unpolished though?
STRAFTAT ("criminal offence") is a 1v1 FPS that seemingly ran out of fucks to give a long time ago, with its low-poly models, minimum anims, and its brutalist, slavic Quake 3 / UT2000 aesthetic.
Is it unpolished though?
They have a cool series where they take the games in order and focus on 1 per week. And they just released an interview of the devs, so check it out!
They have a cool series where they take the games in order and focus on 1 per week. And they just released an interview of the devs, so check it out!
I think this game is important for the medium, as much as a reflection on itself as for pushing its boundaries and paving the way. It's a fascinating object of study.
I think this game is important for the medium, as much as a reflection on itself as for pushing its boundaries and paving the way. It's a fascinating object of study.
UFO 50 is colossal in content and depth, so I can't really start a serious conversation about it in this thread.
But it's a huge load of fun and surprises!
UFO 50 is colossal in content and depth, so I can't really start a serious conversation about it in this thread.
But it's a huge load of fun and surprises!
It's not linear; you can go anywhere from the start.
It's not lazy; each puzzle has something new, and makes you feel smart, not stupid.
It's not cumbersome; the control is precise and satisfying. Just running and jumping around keeps me entertained.
It's just good!
It's not linear; you can go anywhere from the start.
It's not lazy; each puzzle has something new, and makes you feel smart, not stupid.
It's not cumbersome; the control is precise and satisfying. Just running and jumping around keeps me entertained.
It's just good!
I've combed through every inch a few times, and I barely completed the first two layers, out of god knows how many.
I've combed through every inch a few times, and I barely completed the first two layers, out of god knows how many.
"Oooooh masterclass" was a common exclamation while playing.
"Oooooh masterclass" was a common exclamation while playing.
The discreet but highly immersive sound design and the sparse tunes only underline the well's silence and vastness.
The discreet but highly immersive sound design and the sparse tunes only underline the well's silence and vastness.
Being a solo dev is humbling, as the amount of skills required is crazy: dev, art, GD, music, writing, UI/UX, marketing/com, etc.
So when people manage to nail a masterpiece in that context, I can't help but stare in awe.
Being a solo dev is humbling, as the amount of skills required is crazy: dev, art, GD, music, writing, UI/UX, marketing/com, etc.
So when people manage to nail a masterpiece in that context, I can't help but stare in awe.