Marcus Moresby
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marcusmoresby.bsky.social
Marcus Moresby
@marcusmoresby.bsky.social
VR Creative/Game Director - ex founder of Maze Theory | XR, Interaction and Immersive | Director and creator of Infinite Inside, The Vanishing Act & Doctor Who: The Edge of Time.

http://www.marcusmoresby.com/
Pleased to see Cosmos Unseen: Black Holes release into the world as part of the launch line up for the Samsung Galaxy XR.

Bit of a dream project to work on, exploring the mysterious beauty of black holes. Plus an opportunity to meet some prolific voices in astrophysics and bring their work to life.
October 29, 2025 at 6:20 PM
Definitely a frustrating issue with the default URP shaders. I found a way to make it sort when attempting a foliage shader though - think the depth part on the graph inspector here shows the setting but I'm a little out of my depth(!) with why it seems to work.
April 8, 2025 at 11:18 AM
2025 is looking up since the layoffs at Maze Theory/Saltwater Games back in December.

About time to push up a new portfolio so drop me a line if you're in need of any Creative/Game Direction or Prototyping on XR/VR/MR projects.

www.marcusmoresby.com
February 6, 2025 at 3:44 PM
He lived inside a dream and his creations will live eternally inside mine. Rest well Mr Lynch.
January 16, 2025 at 7:19 PM
In real life? Yes! Crack that wallet open as there's only one left...
January 9, 2025 at 12:43 PM
Piranesi by Susanna Clarke is a perfect example of this. You follow the explorations of the narrator as they unravel a mystery of a wonderous building - all written in diary entry form. Like unravelling someone's dream.
December 17, 2024 at 3:24 PM
After using Maya for nearly 20 years, seems as good a time as any to start learning something new again... *gulp* wish me luck!?
December 16, 2024 at 7:17 PM
Seeing Meta's Best of 2024 lists certainly cheered me up this morning. INFINITE INSIDE making it into the Best Puzzle Games is a real honour and proud to be in such great company with @humanitygame.bsky.social @enhance-exp.bsky.social & #SchellGames
December 14, 2024 at 11:18 AM
Loved when Oculus/Meta sent these to developers to celebrate launching a game. Like a tactile achievement.
December 12, 2024 at 8:18 AM
Made it into EDGE magazine a few issues back. Bit of a life goal since I've been reading since the first issue 30 odd years ago. Thankfully they didn't do a full review 🤣
November 14, 2024 at 9:21 PM
Feel like I just did this on Threads but let's go again! I'm Marcus, I'm a VR Game/Creative Director and co-founder of Maze Theory. Recently made INFINITE INSIDE and also Doctor Who: The Edge of Time several years ago.
November 14, 2024 at 9:21 PM
Something deeply satisfying about finally holding something you digitally made in real life.
November 14, 2024 at 9:21 PM
Since release we've had time to optimise visuals further to allow for realtime shadows in MR. Makes such a difference to the mixed reality sections on Meta Quest.
November 14, 2024 at 9:21 PM
So hi, I'm Marcus - a VR director, artist and developer based in the UK. Been toying with the medium since 2012 and after creating various VR experiences I co-founded Maze Theory. Just released INFINITE INSIDE - a VR/MR hybrid puzzle adventure across Quest, Pico, PSVR and Steam.
November 14, 2024 at 9:21 PM