marcel0ll
marcel0ll.bsky.social
marcel0ll
@marcel0ll.bsky.social
🇧🇷 | 🇺🇸 | Code sorcerer | serial side project starter | coffee drinker

Working on a free pixel-art editor called Novaboard
https://novaboard.app/
Hey all, I am building a browser-based pixelart editor and am always looking into improving it

Yesterday, I released a new version with layer clipping masks, localized to a few languages, and more

If you want to take part in the development, join our Discord!

novaboard.app
January 20, 2026 at 2:53 PM
👀 Now you can import aseprite files on Novaboard.
I am not sure if any other web #pixelart editor also does this atm

This week I will be polishing the app: perf and UX, ater sunday I will focus on promoting it
November 11, 2025 at 5:28 PM
Hi bsky, I am currently working on a free pixel-art editor for the browser. Spent this weekend improving the transform tool. Here is how the tool is looking.

#pixelart
November 3, 2025 at 5:31 PM
Hey people, I updated my chill automation game on itch, check it out:
marcel0ll.itch.io/quacktory
Quacktory by marcel0ll
A chill single or multi-player factory game where you gather, craft, and automate to build a giant golden duck.
marcel0ll.itch.io
September 23, 2025 at 5:49 PM
Just launched a tiny automation game inspired by Forager!

It’s called Quacktory 🦆 and your goal is build a giant golden duck.

I've made it as a short project and as a step in learning Godot.

🎮 Play here: marcel0ll.itch.io/quacktory?ut...

Any feedback is welcome!
Quacktory by marcel0ll
A chill single or multi-player factory game where you gather, craft, and automate to build a giant golden duck.
marcel0ll.itch.io
September 16, 2025 at 1:54 PM
I am trying a different stack for MoneyKeep instead of React/Vue and Node. I planned to use htmx, heck the project was initially called htmx-go-templ, as I was going to use those techs. Until now, I have not even used htmx
January 31, 2025 at 1:49 PM
I started saving money out of necessity. I knew I would have a significant expense in the future, but I was unsure when. Due to this, I started controlling every penny I had with spreadsheets, and although it did work, the experience was not that great.
January 30, 2025 at 2:25 PM
After working so much time with JS, I've decided to try not to use it in a project again. Modern browsers are really powerful and can provide good UI/UX with just plain and simple HTML.
It is not suited for every single app; sometimes you must use JS, but not always.
January 29, 2025 at 12:28 PM
Another day, another post about MoneyKeep

I am trying to figure out a good way to show budgeting and goals information. The app has a "progress" bar for savings/income/expenses, and I want to split it into smaller categories, but I have yet to find out the best UI/UX for it.
January 28, 2025 at 2:21 PM
I am building a personal finance app that helps you control your expenses and investments. It is a SaaS; it might have a one-time payment option. I am currently looking for people interested in helping shape the app.
January 27, 2025 at 12:50 PM