Now the distorted color banding on the wall near the weapon icons is gone.
Now the distorted color banding on the wall near the weapon icons is gone.
I'm still not sure if the intensity is the same as of the software renderer at 320x240 or 640x480, though.
I'm still not sure if the intensity is the same as of the software renderer at 320x240 or 640x480, though.
Btw, the biggest downside of Q2RTX for me is that it uses the wrong textures in many places. This kills the atmosphere, making the game look bland in some places and ugly in others.
Btw, the biggest downside of Q2RTX for me is that it uses the wrong textures in many places. This kills the atmosphere, making the game look bland in some places and ugly in others.